Devlog #14:
KEMOVERSE REACHES VERSION 1.1
TL;DR:
We're developing a Free software Gacha-TCG playable from the within the fediverse and we've reached the first milestone.
Here's the current stuff that has been implemented:
- 🎲 Card roll system
- 🧠 Core database structure for cards
- 📦 Basic support for storing pulls per player
- ⏱️ Time-based limitations on rolls
- ⚠️ Explicit account creation/deletion
- PLEROMA SUPPORT??
Shout-out to moon for carrying it all by himself and implementing it in an afternoon.
Version 2.0 is planned to have:
- Duels
- Card Creator 🖌
- Stat system
- Trading 🧐💰🎴
- Inventory 🎴🎴🎴
- Default card bundle
- Standard card template
- Banners
More info can be found in our repository: https://git.waifuism.life/waifu/kemoverse
I want to give a thank to the devs that have started working on my silly project, (no particular order) VD15, Nyanide, pwm, Moon, Munir, Naiji, and everyone that has commented, liked, repeated or someway be interested in the project.
You're all awesome.
How are we continuing?
The development continues steadily on our free time.
I'm slowly also making cards as we go, to try out new styles, and search for a consistent art-style, at least for the first batch.
Based on the poll that I made the other day:
https://mai.waifuism.life/notes/a8pd3yavp1a700qv
The most wanted types of cards and their votes were:
- Niche anime 65
- Inside Jokes 71
- Original characters 82
- Fedi admins 99 votes
- OS-tans (fedi mascots too) 135 votes!!
I'll be focusing on these kinds of cards for the first batch, but any recommendations are still appreciated.
#kemoverse #kemoversedev #devlog #gamedev #gamedevelopment #tcg #finance
Shout-out to the least liked kind of cards: Gacha games
RE: https://mai.waifuism.life/notes/a8tjepswltwf016w
gamedev
My son's becoming a true master with #WorldPainter & #WorldMachine and has been creating some stunning and super detailed landscapes (not just alpines ones) for #Minecraft/Ardacraft/Conquest Reforged... Btw. He's also accepting commissions, wink, wink...
Download link for one his latest maps in this post:
https://mastodon.gamedev.place/@Nekso/114750912762833010
#ProcGen #Terrain #WorldBuilding #GameDev #ScreenshotSaturday
#MonthlyRecap 2025-07
- Started going back to the gym
- Saw the new Superman
- Went to some birthday parties
- Job hunting
For #StarSpark:
- Updated the combat UI
- Tweaked the damage formula
- Bugs fixed
- Credits updated
- Rebalanced character stats
- Key art planned out
The team and I at @rucach are very excited to announce we're one of the teams for the IndieDev 2025 fund working on our game 'Valley of the Lost Abbey'.
Looking forward to sharing our dev progress over the next few months.
https://ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/
We're very excited to announce we're one of the teams for the IndieDev 2025 fund working on our game 'Valley of the Lost Abbey'.
Looking forward to sharing our dev progress over the next few months.
https://ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/
We in Game Workers Unite Ireland stand in solidarity with Animation Workers of Ireland, and the international trade union coalition happening to organise against the threat of AI in the animation industry, and we support their call to acton.
Join them Thursday 12 June at 14:00 at the Pâquier in Annecy!!
#Animation #AnimationUnion #Annecy #annecy2025 #GameDev #GameDevUnion
Uploaded a new build for #Windows with a lot of fixes, new engrams, new crafting recipes, new weapons and armor
Also AI NPC spawn is handled differently for better accuracy
There is also now also one-time looted loot around the map, some items will only appear once during the game! If the player dies and does not get the items from the body within 30 min it's gone
Download from our git (2.2GB):
https://gamelab.dev/gamelab/rpg/-/tree/main/Alpha
Once in a while I get asked so I took a bit of time to write a blog post about my experience moving from Unity to Godot. Some thoughts, frustrations, and why I'm overall excited about it 🚀
https://www.david-amador.com/2025/04/switching-unity-to-godot-my-experience-so-far/ #godot #GameDev
dev update: we have lumpy space rocks, i repeat, we have lumpy space rocks 🌌🪐🎸🔭
#leonardoCalculus #Sandewall #programming #objectOriented #simulation #lisp #commonLisp
I feel like this article is one of those moments that is a monumental achievement for the writer themselves, but precedes adding glitzy picture making (which will eventually come too).
If you remember, I was recapitulating my somewhat failed #lispgamejam #gamedev . This time and in about half a week just now - I got the plant/insect/bird Breitenbergian Vehicle simulation workin'.
https://screwlisp.small-web.org/lispgames/LCKR-completing-the-simulation/
Our Steam page is now live! 😍 🌱
Head over to Steam and add our lil' plant game to your wishlist! It would make my day ✨
https://store.steampowered.com/app/3922410/Plantverk_Perfectly_Plantastic_Plant_Simulator/
I'm urgently looking for work! 🔁
Software engineer and game programmer, looking for gamedev, software, IT jobs.
Remote 🌍 Local/onsite 🇪🇺
🟢 6 years of experience
🟢 Worked in AA, AAA, indie gamedev, and network tech
🟢 Lead experience
🟢 Very good at C++ and Godot
🟢 Decent at C, C#, Unity, Rust, Python, shaders
🟢 Git ranger, Linux veteran
Any and all info appreciated, DM me! Email, LinkedIn, Signal and Telegram on request.
#FediHire #lookingforwork #jobs #gamedev #jobsearch #softwareengineer
A few random screenshots from Project Shinar, so I can pin them for people visiting my profile.
Finally, I can start talking about this lil' plant game we've been working on 🥺 More sneak peeks and info coming soon 🌱🌞
Please would anyone message me with recommendations or invitations for accommodation in or near enough to London? I'll need to do some research there for a project for a few days and there's a conference for a couple of days ive always wanted to attend. But I don't want to support airBNB or anything of the sort. It'd be great to meet some new people and crash on a sofa or something, retro style. 🙂
#londonlife #London #Londoners #LondonCycling #londontravel #Gamedev #LondonArt #LondonMusic
The story (and writing of)
cl-unicode-chicken-sudoku
https://screwlisp.small-web.org/lispgames/cl-unicode-chicken-sudoku/
I'll improve the webpage sudoku formatting after the interview with Larian coming up in an hour ( https://anonradio.net:8443/anonradio )
Article is back-of-a-cereal-box #commonLisp #programming #sudoku #fun
⬜ 🦢 ⬜ 🐓 🦫 🐧 🦉 🐣 🦃
🦉 🦃 🦫 🐣 ⬜ 🦢 🐤 🐓 🦆
🐧 🦉 🐣 🦃 ⬜ 🐤 🦆 🦫 ⬜
🦫 🐣 ⬜ 🐧 🐤 ⬜ 🐓 ⬜ 🦢
⬜ 🐧 ⬜ ⬜ ⬜ 🦆 🦢 🐤 🐣
⬜ 🐤 🐓 🦆 🦉 ⬜ ⬜ 🦃 🐧
🐓 🦆 🦢 ⬜ 🐣 🦃 🐧 🦉 🦫
⬜ 🐓 🐤 🦢 ⬜ 🐣 ⬜ ⬜ 🦉
🐣 🦫 🐧 🦉 🦆 🐓 🦃 🦢 🐤
Join us today for our Godot Meetup @ IN-Berlin!
Friday, 27 Jun 2025, 19:00-22:00
Individual Network Berlin
Lehrter Straße 53, 10557 Berlin
https://www.meetup.com/godot-user-group-berlin/events/308353660/
#Berlin #GodotEngine #OpenSource #GameDev #Meetup #Hackspace #Makespace #Godot4
Join us next week on Thursday for our Godot Meetup @ Saftladen!
We adjusted our schedule: from now on we are meeting on every 4th Thursday of the month at Saftladen (instead of Fridays at IN-Berlin) and every 2nd Thursday at c-base (like before). Hope to see you at Saftladen soon!
Thursday, 26 Feb 2026, 19:00-22:00
Saftladen Game Collective
Normannenstraße 1, Lichtenberg, 10367 Berlin
https://www.meetup.com/godot-user-group-berlin/events/312319253/
Unity have just released a controversial Unity Hub upgrade... You can no longer create non-Cloud projects!
We discuss what exactly this means and how you can work around it.
https://gamefromscratch.com/unity-now-forcing-cloud-projects/
The #GodotEngine just got a major new supporter...
@jetbrains.com - one of the biggest creator of developer software, including Rider, the #gamedev IDE. Excellent news!
https://gamefromscratch.com/jetbrains-sponsors-godot-at-platinum-level/
Subtlety? What's that? Beats me; I don't do subtext! 🏳️🌈
---
➡️ Ever wished Zelda II were (even more) gay?
Wishlist Enigma Heart!
https://www.hadrosaurus.net/enigma-heart/
https://store.steampowered.com/app/2986980/Enigma_Heart/
#GameDev #IndieDev #IndieGame #IndieGames #IndieGaming #PixelArt #EnigmaHeart
#MonthlyRecap 2025-06
- Cooked out, swam, went to a wedding
- Applied to more jobs
For #gamedev, I mostly got some art for #StarSpark squared away
- Rissio's sprite is in
- Enemy sprites updated
- Volcanic and Forest arenas updated
- Got some great feedback from watching videos of people playing
just in time for WRATH MONTH i've put up a version of the lumpy gay space rock simulator for you all to enjoy
it's based on gravity like movies are sometimes based on real events
https://anatanana.itch.io/lumpy-gay-space-rocks
#godot #gameDev #space #rocks #gay #lumpy #proceduralGeneration #simulation #lowRes
I spent the last couple of days to figure out how to compile my own custom godot export templates with encryption key baked in.
I made a set of podman containerfiles and scripts to automate the process.
Tested that it worked with my own project.
They are available on codeberg [1]
I built the scripts around the last stable Godot 4.7.1 release. But it is easy to update this to any release you like.
🎶
