I finally got animation working in my #bevy #procedural city game! Here you can see a character transitioning from idle to running, and back to idle.
It's crazy how just adding a character from a free assets site make demo videos go from a "tech demo" vibe to a "game" vibe — even though basically everything remains to be done!
(I have to say that the character model I downloaded does fit the intended vibe pretty well. I might even keep it in the final game)
🎶