Getting somewhere :)
#lisp #gamejam #lispgamejam #guile #hoot
lispgamejam
#lispGameJam #commonLisp #gameDev #devlog #gamejam #itch https://screwlisp.small-web.org/lispgames/actual-game-gamejam/
My first (late!) devlog for the fall Lispgamejam. This jam I am focusing on a game rather than just producing some tech demo. In this one, I generate a couple symbolic maps in a reuseable way so I can have lots of zones. (later articles we will see that symbols can sub for pictures, and it's very programmable). Baby steps. + Thanks @KatS @kepeken
#commonLisp #mcclim #programming #NicCLIM
Will tootcodify it here
#lispyGopherClimate we are rolling around to that 8am-UTC Sunday-morning-in-Europe #lisp #peertube #live by request, covering #interlisp as well as #lispGameJam , #lisp generally. Live in a moment on https://toobnix.org/w/gXLXQqxf5MYg1NDF2Ua6oA as every week...!
Regardless of how ept or able I am feeling. #lisp on liberachat #irc please !
@interlisp @amoroso
autumn Lisp Game Jam 2025 - itch.io
https://screwlisp.small-web.org/lispgames/actual-game-gamejam/
https://screwlisp.small-web.org/lispgames/the-other-threeish-checkmarks/
#commonLisp #programming #McCLIM #gamedev #devlog #itchio using my own #NicCLIM map editor.
I guess the checklist I wrote before is now
1. Make a map, as above ✓
2. Fill in subrectangles of a map with another map ✓
3. Pop up some pictures and dialog using CLIM’s accepting-values
4. Use a door in the map to enter another map ✓
5. picturize the map symbols ✓
though there are clearly a few teething / #gameJam -ing pains. #lispGameJam . What do you think?
@zleap did you further develop thoughts on fediverse education? My own intuition is against trying to use the mastodon as a common university-class-web-forum because this is not special to i.e. the activitypub 2.0 protocol's federating and often ephemeral natures.
On the other hand, as I pointed out before lots of learning, teaching and play are clearly popular activities here. #lispGameJam is starting soon, so I will try #tootCoding my lisp game for that to see how it goes.
#lispGameJam #submission #itchio #gameDev #programming #commonLisp
wooo I made my #unix_surrealism jam week game and player-focused level editor (well, prescription anyway). The jam submission is here: https://itch.io/jam/autumn-lisp-game-jam-2025/rate/3822491#post-14732650
But the article/instructions mirror in which itchio did not break my markdown is here: https://screwlisp.small-web.org/lispgames/instructions-for-game-jam/
#lispyGopherClimate #live American Tuesday evening = 12am Wednesday UTC+0
#climateCrisis #haiku @kentpitman
need to repair archive
https://communitymedia.video/c/screwtape_channel/videos
#podcast #gopher #technology #gameDev #lispGameJam #programming
#interview -ing @someodd !
+ Notes from solderpunk and @tomasino
Also, ino's https://thehierophant.world exists
- someodd's games and programs
@mdhughes 46 years of game wisdom phlog
#lambdaMOO turned 35
#commonLisp https://screwlisp.small-web.org/fundamental/a-prog-feature/
Ryan Burnside entered the Autumn Lisp Game Jam 2025 with Interlisp Hungarian Rings, a puzzle he wrote in Interlisp. The project page provides instructions for downloading and playing the game:
#lispyGopherClimate #prerecorded on https://anonradio.net/ today whereever you are / every Wednesday 000UTC https://anonradio.net/ @SDF #aNONradio
I was pulled away by a non-moo-life-emergency today, so I just vocally scrawled this fifteen minutes
#climateCrisis #haiku by @kentpitman
https://climatejustice.social/@kentpitman/113470229615837230
https://climatejustice.social/@kentpitman/113469638990435690
Engage in and retoot those.
Google promotes lisp but it was a joke I explain unfunnily
#lispGameJam
https://itch.io/jam/autumn-lisp-game-jam-2024/
#unix_surrealism by @prahou
#programming #gamedev #devlog #commonLisp #series #lazyEvaluation #functionalprogramming https://screwlisp.small-web.org/lispgames/cl-series-for-game-logic/ #lispgamejam
Since cl-series generates native common lisp code by working at macro expansion time, I consider it suitable for my software individuals (who want only clos-less common lisp and their own logic (which they have an introspective theory of).
In particular, I use series to cut out rectangular subsequence of sequences -s
SERIES DOC UPDATE FROM RTOY https://gitlab.common-lisp.net/rtoy/cl-series/-/wikis/Series-User's-Guide
#programming #gamedev #lisp #devlog #lispgamejam the third for my birds eating insects eating plants experience https://screwlisp.small-web.org/lispgames/plant-sensors/ imagining the #automata #agent #Sensors .
Simple sensor input -> acceleration agents in a grid ideas.
I don't get what happened with that markdown table either.
I also add the #types for bird insect plant in my #softwareIndividuals KRF.
#gamejam forum post https://itch.io/jam/spring-lisp-game-jam-2025
#leonardoCalculus #Sandewall #programming #objectOriented #simulation #lisp #commonLisp
I feel like this article is one of those moments that is a monumental achievement for the writer themselves, but precedes adding glitzy picture making (which will eventually come too).
If you remember, I was recapitulating my somewhat failed #lispgamejam #gamedev . This time and in about half a week just now - I got the plant/insect/bird Breitenbergian Vehicle simulation workin'.
https://screwlisp.small-web.org/lispgames/LCKR-completing-the-simulation/
The Spring Lisp Game Jam starts next Friday, the 15th! It's a relaxed, 10-day long jam where you can make a game in any flavor of Lisp that suits your weird little preferences.
Join up here:
heyyyyyyy did you know that there's a Lisp Game Jam coming up? it starts on October 30th and is guaranteed to be the most haunted jam yet! head on over to the itchy video game website and click "join jam" to get in on the fun!
just opened the Autumn Lisp Game Jam:
https://itch.io/jam/autumn-lisp-game-jam-2026
we'll be kicking it off the last week of October; come join and get your parens humming!