<p>If <a href="/tags/youtube/" rel="tag">#YouTube</a> seriously want to compete with <a href="/tags/twitch/" rel="tag">#Twitch</a>, they should implement dthe "drops" feature.The "drops" feature is the best invention in <a href="/tags/gaming/" rel="tag">#gaming</a> history.<a href="/tags/games/" rel="tag">#games</a></p>
games
<p>This is wild. A handful of trolls are cosplaying ICE in the game Roblox. So all of these kids rose up against them.</p><p>“Roblox players protested within the game, battling cops, breaking down barricades, waving Mexican flags, and facing off across a line of players dressed in police SWAT gear.”</p><p><a href="https://www.teenvogue.com/story/kids-are-protesting-ice-in-roblox" rel="nofollow" class="ellipsis" title="www.teenvogue.com/story/kids-are-protesting-ice-in-roblox"><span class="invisible">https://</span><span class="ellipsis">www.teenvogue.com/story/kids-a</span><span class="invisible">re-protesting-ice-in-roblox</span></a></p><p><a href="/tags/ice/" rel="tag">#ICE</a> <a href="/tags/protest/" rel="tag">#Protest</a> <a href="/tags/gaming/" rel="tag">#Gaming</a> <a href="/tags/games/" rel="tag">#Games</a> <a href="/tags/roblox/" rel="tag">#Roblox</a></p>
<p>Star Trek: Voyager - Across the Unknown has been released (and they have a price promo until 04/03!) </p><p><a href="https://store.steampowered.com/app/2643390/Star_Trek_Voyager__Across_the_Unknown/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/2643390/Star_Trek_Voyager__Across_the_Unknown/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/264</span><span class="invisible">3390/Star_Trek_Voyager__Across_the_Unknown/</span></a></p><p><a href="/tags/startrek/" rel="tag">#StarTrek</a> <a href="/tags/steam/" rel="tag">#Steam</a> <a href="/tags/games/" rel="tag">#Games</a> <a href="/tags/startrekvoyager/" rel="tag">#StarTrekVoyager</a></p>
<p>Qual gamer você é? <img src="https://eggplant.place/media/emoji/bolha.one/mario_luigi_dance.gif" class="emoji" alt=":mario_luigi_dance:" title=":mario_luigi_dance:"></p><p>(Múltipla escolha)</p><p><img src="https://eggplant.place/media/emoji/bolha.one/boost.gif" class="emoji" alt=":boost:" title=":boost:"> <img src="https://eggplant.place/media/emoji/bolha.one/blobcatfavboost.gif" class="emoji" alt=":blobcatfavboost:" title=":blobcatfavboost:"></p><p><a href="/tags/jogos/" rel="tag">#jogos</a> <a href="/tags/segundaficha/" rel="tag">#segundaFicha</a> <a href="/tags/gamer/" rel="tag">#gamer</a> <a href="/tags/games/" rel="tag">#games</a> @jogos <a href="/tags/jogo/" rel="tag">#jogo</a></p>
<div class="poll">
<h3 style="display: none;">Options: </h3>
<ul>
<li>
<label class="poll-option">
<input style="display:none" name="vote-options" type="checkbox" value="0">
<span class="poll-number" title="14 votes">93%</span>
<span class="poll-option-text">PC</span>
</label>
</li>
<li>
<label class="poll-option">
<input style="display:none" name="vote-options" type="checkbox" value="0">
<span class="poll-number" title="2 votes">13%</span>
<span class="poll-option-text">Switch</span>
</label>
</li>
<li>
<label class="poll-option">
<input style="display:none" name="vote-options" type="checkbox" value="0">
<span class="poll-number" title="2 votes">13%</span>
<span class="poll-option-text">Playstation</span>
</label>
</li>
<li>
<label class="poll-option">
<input style="display:none" name="vote-options" type="checkbox" value="0">
<span class="poll-number" title="1 votes">7%</span>
<span class="poll-option-text">XBox</span>
</label>
</li>
<li>
<label class="poll-option">
<input style="display:none" name="vote-options" type="checkbox" value="0">
<span class="poll-number" title="0 votes">0%</span>
<span class="poll-option-text">SteamDeck</span>
</label>
</li>
<li>
<label class="poll-option">
<input style="display:none" name="vote-options" type="checkbox" value="0">
<span class="poll-number" title="9 votes">60%</span>
<span class="poll-option-text">Celular</span>
</label>
</li>
<li>
<label class="poll-option">
<input style="display:none" name="vote-options" type="checkbox" value="0">
<span class="poll-number" title="1 votes">7%</span>
<span class="poll-option-text">Outros portáteis</span>
</label>
</li>
</ul>
<div class="poll-footer">
<span class="vote-total">15 votes</span>
—
<span class="vote-end">Ended 339d ago</span>
<span class="todo">Polls are currently display only</span>
</div>
</div>
Edited 342d ago
<p>Parabéns ao gênio que uniu Campo Minado com números primos. Jogo do capeta. Amei.</p><p>💣 I scored 100% in 433 seconds!<br><a href="https://vole.wtf/primesweeper/" rel="nofollow"><span class="invisible">https://</span>vole.wtf/primesweeper/</a></p><p><a href="/tags/game/" rel="tag">#game</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/jogoonline/" rel="tag">#jogoonline</a> <a href="/tags/jogoweb/" rel="tag">#jogoweb</a> <a href="/tags/freegame/" rel="tag">#freegame</a> <a href="/tags/jogogratis/" rel="tag">#jogogratis</a></p>
Edited 363d ago
<p>Old school. <a href="/tags/grickledoodle/" rel="tag">#grickledoodle</a> <a href="/tags/frogger/" rel="tag">#frogger</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/frogs/" rel="tag">#frogs</a> <a href="/tags/arcade/" rel="tag">#arcade</a> <a href="/tags/cartoon/" rel="tag">#cartoon</a> <a href="/tags/art/" rel="tag">#art</a> <a href="/tags/drawing/" rel="tag">#drawing</a> <a href="/tags/funny/" rel="tag">#funny</a> <a href="/tags/humor/" rel="tag">#humor</a></p>
<p>Bicho full <a href="/tags/gameplay/" rel="tag">#gameplay</a> up to where I got with the project, for now.</p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/games/" rel="tag">#Games</a> <a href="/tags/fossgames/" rel="tag">#FOSSGames</a> <a href="/tags/pixelart/" rel="tag">#PixelArt</a> <a href="/tags/tic80/" rel="tag">#TIC80</a> <a href="/tags/lua/" rel="tag">#Lua</a></p>
<p>Left: NVIDIA DLSS 5.<br>Right: preview of DLSS 6. 🤡</p><p><a href="/tags/nvidia/" rel="tag">#NVIDIA</a> <a href="/tags/dlss/" rel="tag">#DLSS</a> <a href="/tags/dlss5/" rel="tag">#DLSS5</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/gaming/" rel="tag">#gaming</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/game/" rel="tag">#game</a> <a href="/tags/gamer/" rel="tag">#gamer</a> <a href="/tags/tech/" rel="tag">#tech</a> <a href="/tags/technology/" rel="tag">#technology</a> <a href="/tags/bigtech/" rel="tag">#BigTech</a> <a href="/tags/it/" rel="tag">#IT</a> <a href="/tags/ai/" rel="tag">#AI</a> <a href="/tags/artificialintelligence/" rel="tag">#ArtificialIntelligence</a> <a href="/tags/llm/" rel="tag">#LLM</a> <a href="/tags/llms/" rel="tag">#LLMs</a> <a href="/tags/ml/" rel="tag">#ML</a> <a href="/tags/machinelearning/" rel="tag">#MachineLearning</a> <a href="/tags/genai/" rel="tag">#GenAI</a> <a href="/tags/generativeai/" rel="tag">#generativeAI</a> <a href="/tags/aiagent/" rel="tag">#AIAgent</a> <a href="/tags/aislop/" rel="tag">#AISlop</a> <a href="/tags/fuck_ai/" rel="tag">#Fuck_AI</a></p>
Edited 104d ago
What Amiga games should I play?<br><br><a href="/tags/amiga/" rel="tag">#Amiga</a> <a href="/tags/amigagames/" rel="tag">#AmigaGames</a> <a href="/tags/games/" rel="tag">#Games</a> <a href="/tags/gaming/" rel="tag">#Gaming</a><br>
<p>Wow, I never knew there was a hand-held LCD version of OutRun. 😃</p><p><a href="https://www.igdb.com/games/outrun--2" rel="nofollow"><span class="invisible">https://</span>www.igdb.com/games/outrun--2</a></p><p><a href="/tags/outrun/" rel="tag">#OutRun</a> <a href="/tags/lcd/" rel="tag">#LCD</a> <a href="/tags/handheld/" rel="tag">#HandHeld</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/gaming/" rel="tag">#gaming</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/game/" rel="tag">#game</a> <a href="/tags/gamer/" rel="tag">#gamer</a> <a href="/tags/retrogaming/" rel="tag">#RetroGaming</a> <a href="/tags/retrocomputing/" rel="tag">#RetroComputing</a> <a href="/tags/retrogames/" rel="tag">#RetroGames</a> <a href="/tags/retrotech/" rel="tag">#RetroTech</a> <a href="/tags/vintagecomputing/" rel="tag">#VintageComputing</a> <a href="/tags/retro/" rel="tag">#retro</a> <a href="/tags/history/" rel="tag">#history</a> <a href="/tags/arcade/" rel="tag">#arcade</a> <a href="/tags/computer/" rel="tag">#computer</a> <a href="/tags/computers/" rel="tag">#computers</a> <a href="/tags/computing/" rel="tag">#computing</a> <a href="/tags/it/" rel="tag">#IT</a> <a href="/tags/1980s/" rel="tag">#1980s</a> <a href="/tags/tech/" rel="tag">#tech</a> <a href="/tags/technology/" rel="tag">#technology</a> <a href="/tags/vintage/" rel="tag">#vintage</a> <a href="/tags/nostalgia/" rel="tag">#nostalgia</a> <a href="/tags/digital/" rel="tag">#digital</a> <a href="/tags/digitalart/" rel="tag">#DigitalArt</a> <a href="/tags/graphics/" rel="tag">#graphics</a> <a href="/tags/cgi/" rel="tag">#CGI</a> <a href="/tags/characterdesign/" rel="tag">#CharacterDesign</a> <a href="/tags/design/" rel="tag">#design</a> <a href="/tags/artwork/" rel="tag">#artwork</a> <a href="/tags/art/" rel="tag">#art</a> <a href="/tags/artist/" rel="tag">#artist</a> <a href="/tags/arte/" rel="tag">#arte</a> <a href="/tags/arts/" rel="tag">#arts</a> <a href="/tags/graphicdesign/" rel="tag">#GraphicDesign</a> <a href="/tags/mastoart/" rel="tag">#MastoArt</a> <a href="/tags/fediart/" rel="tag">#FediArt</a> <a href="/tags/creativetoots/" rel="tag">#CreativeToots</a> <a href="/tags/artistsonmastodon/" rel="tag">#ArtistsOnMastodon</a></p>
Edited 117d ago
<p>Could you recommend me any blogposts / analysis about different expressions of hope in <a href="/tags/ttrpg/" rel="tag">#ttrpg</a> <a href="/tags/gamedesign/" rel="tag">#gameDesign</a> ?</p><p>I'm sure a lot of people wrote about it, but is any text especially worthwhile?</p><p>I don't mean just <a href="/tags/daggerheart/" rel="tag">#daggerheart</a> "hope" tokens, but also <a href="/tags/wanderhome/" rel="tag">#wanderhome</a>, Legacy: Life Among The Ruins, Dream Askew/Apart, <a href="/tags/ryuutama/" rel="tag">#ryuutama</a> . Doesn't need to be post-apocalyptic.</p><p>Any games which "train" people to hope?</p><p>Worthwhile jams:</p><p>- <a href="https://itch.io/jam/applied-hope/entries" rel="nofollow" class="ellipsis" title="itch.io/jam/applied-hope/entries"><span class="invisible">https://</span><span class="ellipsis">itch.io/jam/applied-hope/entri</span><span class="invisible">es</span></a><br>- <a href="https://itch.io/jam/ttrpgc-hope-jam/entries" rel="nofollow" class="ellipsis" title="itch.io/jam/ttrpgc-hope-jam/entries"><span class="invisible">https://</span><span class="ellipsis">itch.io/jam/ttrpgc-hope-jam/en</span><span class="invisible">tries</span></a></p><p><a href="/tags/games/" rel="tag">#games</a> <a href="/tags/hope/" rel="tag">#hope</a></p>
<p>Pokemon compression myth <a href="https://lobste.rs/s/wefsg8" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/wefsg8</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/performance/" rel="tag">#performance</a><br><a href="https://www.reddit.com/r/TruePokemon/comments/hwluk9/while_it_is_true_that_iwata_did_write_a_new/" rel="nofollow" class="ellipsis" title="www.reddit.com/r/TruePokemon/comments/hwluk9/while_it_is_true_that_iwata_did_write_a_new/"><span class="invisible">https://</span><span class="ellipsis">www.reddit.com/r/TruePokemon/c</span><span class="invisible">omments/hwluk9/while_it_is_true_that_iwata_did_write_a_new/</span></a></p>
<p>This one might be interesting to anyone interested in computer gaming history.</p><p><a href="https://dec10.uknet.net" rel="nofollow"><span class="invisible">https://</span>dec10.uknet.net</a></p><p>I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.</p><p>Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.</p><p>One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip. </p><p>I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.</p><p>So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to:</p><p><a href="https://dec10.uknet.net" rel="nofollow"><span class="invisible">https://</span>dec10.uknet.net</a></p><p>Or: </p><p>telnet telnet.dec10.uknet.net</p><p>(Port 2653 is available for ISPs that block 23)</p><p>And then follow the terse instructions from there.</p><p>In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.</p><p>I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so... </p><p>Pop this a share if you know folks who might be interested. </p><p>** Update: New web client that works better.</p><p>** Another update - I added a telnet client.</p><p>Historically, the telnet connection is much more true to the traditional experience, where you were connecting to a working machine that didn't care about the MUD Guests, so there were no pointers at all. Just rumour and hearsay :)</p><p>If any of you Unix/Security people notice I messed up something, please tell me. I left "^], !sh" open on the telnet link for about 2 minutes and nearly had a heart-attack once I spotted it :D</p><p><a href="/tags/history/" rel="tag">#history</a> <a href="/tags/digital/" rel="tag">#digital</a> <a href="/tags/retrogaming/" rel="tag">#retrogaming</a> <a href="/tags/retrocomputing/" rel="tag">#retrocomputing</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/mud/" rel="tag">#mud</a> <a href="/tags/muds/" rel="tag">#muds</a> <a href="/tags/mist/" rel="tag">#mist</a> <a href="/tags/rock/" rel="tag">#rock</a> <a href="/tags/computers/" rel="tag">#computers</a> <a href="/tags/emulation/" rel="tag">#emulation</a> <a href="/tags/emulators/" rel="tag">#emulators</a> <a href="/tags/vms/" rel="tag">#vms</a> <a href="/tags/tops10/" rel="tag">#tops10</a> <a href="/tags/museum/" rel="tag">#museum</a> <a href="/tags/history/" rel="tag">#history</a> <a href="/tags/bletchleypark/" rel="tag">#bletchleypark</a> <a href="/tags/simh/" rel="tag">#simh</a> <a href="/tags/essex/" rel="tag">#essex</a> <a href="/tags/uk/" rel="tag">#uk</a> <a href="/tags/computinghistory/" rel="tag">#computinghistory</a> <a href="/tags/36bit/" rel="tag">#36bit</a> <a href="/tags/engineering/" rel="tag">#engineering</a> <a href="/tags/linux/" rel="tag">#Linux</a> <a href="/tags/security/" rel="tag">#Security</a></p><p>(don't try this on a phone!)</p>
Edited 105d ago
<p>The gold standard of optimization: A look under the hood of RollerCoaster Tycoon <a href="https://lobste.rs/s/99jbw2" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/99jbw2</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/performance/" rel="tag">#performance</a> <a href="/tags/programming/" rel="tag">#programming</a><br><a href="https://larstofus.com/2026/03/22/the-gold-standard-of-optimization-a-look-under-the-hood-of-rollercoaster-tycoon/" rel="nofollow" class="ellipsis" title="larstofus.com/2026/03/22/the-gold-standard-of-optimization-a-look-under-the-hood-of-rollercoaster-tycoon/"><span class="invisible">https://</span><span class="ellipsis">larstofus.com/2026/03/22/the-g</span><span class="invisible">old-standard-of-optimization-a-look-under-the-hood-of-rollercoaster-tycoon/</span></a></p>
<p>Making Gamedev Tooling For Windows 3.1 in Turbo C++ <a href="https://lobste.rs/s/gx4ato" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/gx4ato</a> <a href="/tags/video/" rel="tag">#video</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/programming/" rel="tag">#programming</a> <a href="/tags/retrocomputing/" rel="tag">#retrocomputing</a><br><a href="https://www.youtube.com/watch?v=-7mc-D5V4L8" rel="nofollow" class="ellipsis" title="www.youtube.com/watch?v=-7mc-D5V4L8"><span class="invisible">https://</span><span class="ellipsis">www.youtube.com/watch?v=-7mc-D</span><span class="invisible">5V4L8</span></a></p>
<p>Easters - an adventofcode-like challenge for easter <a href="https://lobste.rs/s/nnh9qk" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/nnh9qk</a> <a href="/tags/show/" rel="tag">#show</a> <a href="/tags/event/" rel="tag">#event</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/programming/" rel="tag">#programming</a><br><a href="https://easters.dev/" rel="nofollow"><span class="invisible">https://</span>easters.dev/</a></p>
<p>Question for <a href="/tags/blind/" rel="tag">#Blind</a> and maybe also <a href="/tags/lowvision/" rel="tag">#LowVision</a> folks: are there any <a href="/tags/videogames/" rel="tag">#VideoGames</a> or <a href="/tags/mobile/" rel="tag">#mobile</a> <a href="/tags/games/" rel="tag">#games</a> that are particularly good? Is there a blind game design scene?</p><p>I know there are tactile dice and things for some tabletop RPGs and things. While I’m especially curious about digital or video games, I’d also love to hear about more analog examples that are great!<br><a href="/tags/askfedi/" rel="tag">#askFedi</a> <a href="/tags/boostsappreciated/" rel="tag">#BoostsAppreciated</a></p>
<p>Fix Your Game's Input Latency <a href="https://lobste.rs/s/uy7ynl" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/uy7ynl</a> <a href="/tags/video/" rel="tag">#video</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/graphics/" rel="tag">#graphics</a><br><a href="https://www.youtube.com/watch?v=EM9utsGhaYs" rel="nofollow" class="ellipsis" title="www.youtube.com/watch?v=EM9utsGhaYs"><span class="invisible">https://</span><span class="ellipsis">www.youtube.com/watch?v=EM9uts</span><span class="invisible">GhaYs</span></a></p>
<p>Nash Equilibrium for Terminal Maneuvers <a href="https://lobste.rs/s/ytfkkm" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/ytfkkm</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/math/" rel="tag">#math</a> <a href="/tags/science/" rel="tag">#science</a><br><a href="https://r6.ca/blog/20260402T135216Z.html" rel="nofollow" class="ellipsis" title="r6.ca/blog/20260402T135216Z.html"><span class="invisible">https://</span><span class="ellipsis">r6.ca/blog/20260402T135216Z.ht</span><span class="invisible">ml</span></a></p>
<p>The quest for the perfect 2D sprite pipeline <a href="https://lobste.rs/s/ipqq90" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/ipqq90</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/graphics/" rel="tag">#graphics</a><br><a href="https://www.coldbytesgames.com/blog/sprite_pipeline/" rel="nofollow" class="ellipsis" title="www.coldbytesgames.com/blog/sprite_pipeline/"><span class="invisible">https://</span><span class="ellipsis">www.coldbytesgames.com/blog/sp</span><span class="invisible">rite_pipeline/</span></a></p>
<p>How Gran Turismo's Creator Snuck a Sim Into a Mario Kart Rival to Persuade Sony Execs <a href="https://lobste.rs/s/xwxhuz" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/xwxhuz</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/historical/" rel="tag">#historical</a><br><a href="https://www.thedrive.com/features/how-gran-turismos-creator-snuck-a-sim-into-a-mario-kart-rival-to-persuade-sony-execs" rel="nofollow" class="ellipsis" title="www.thedrive.com/features/how-gran-turismos-creator-snuck-a-sim-into-a-mario-kart-rival-to-persuade-sony-execs"><span class="invisible">https://</span><span class="ellipsis">www.thedrive.com/features/how-</span><span class="invisible">gran-turismos-creator-snuck-a-sim-into-a-mario-kart-rival-to-persuade-sony-execs</span></a></p>
<p>I made an app for blind cubers. If you're into Rubik's cube, then Blind Cube is for you. The app is fully accessible with VoiceOver and helps you add your cubes by defining the texture in each of the six stickers, solve a Rubik's cube after inputting the cube state, scramble the cube for you and gives you a timer to time your solves. It also includes a way for you to see how the cube looks like after each step of solving or scrambling the cube. Note: Blind people are the targeted audience for this app. <a href="https://apps.apple.com/us/app/blind-cube/id6758783304" rel="nofollow" class="ellipsis" title="apps.apple.com/us/app/blind-cube/id6758783304"><span class="invisible">https://</span><span class="ellipsis">apps.apple.com/us/app/blind-cu</span><span class="invisible">be/id6758783304</span></a> <a href="/tags/blind/" rel="tag">#blind</a> <a href="/tags/cube/" rel="tag">#cube</a> <a href="/tags/rubik/" rel="tag">#rubik</a>’s_cube <a href="/tags/puzzle/" rel="tag">#puzzle</a> <a href="/tags/games/" rel="tag">#games</a></p>
<p>Recovering a Lost Document: Habitat Anecdotes (1988) <a href="https://lobste.rs/s/cyzmjq" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/cyzmjq</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/historical/" rel="tag">#historical</a><br><a href="https://habitatchronicles.com/2026/04/habitat-anecdotes/" rel="nofollow" class="ellipsis" title="habitatchronicles.com/2026/04/habitat-anecdotes/"><span class="invisible">https://</span><span class="ellipsis">habitatchronicles.com/2026/04/</span><span class="invisible">habitat-anecdotes/</span></a></p>
<p>stackless coroutines for gamedev in ~200 lines of C++ via <span class="h-card"><a href="https://mastodon.gamedev.place/@lesley" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>lesley</span></a></span> <a href="https://lobste.rs/s/gm1hcc" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/gm1hcc</a> <a href="/tags/c/" rel="tag">#c</a>++ <a href="/tags/games/" rel="tag">#games</a><br><a href="https://vittorioromeo.com/index/blog/sfex_coroutine.html" rel="nofollow" class="ellipsis" title="vittorioromeo.com/index/blog/sfex_coroutine.html"><span class="invisible">https://</span><span class="ellipsis">vittorioromeo.com/index/blog/s</span><span class="invisible">fex_coroutine.html</span></a></p>
<p>Usagi Engine - Rapid 2D Game Prototyping via <span class="h-card"><a href="https://toot.cafe/@andrew_chou" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>andrew_chou</span></a></span> <a href="https://lobste.rs/s/y3eiv5" rel="nofollow"><span class="invisible">https://</span>lobste.rs/s/y3eiv5</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/lua/" rel="tag">#lua</a><br><a href="https://usagiengine.com/" rel="nofollow"><span class="invisible">https://</span>usagiengine.com/</a></p>
