Hello world! Our games and zine bundle is live NOW! Featuring 28 queer creators and 39 items, including the zine: 28 games, 5 zines, 4 PDF games, 2 music albums.
https://itch.io/b/3666/
@itchio #itchio #ItchBundle #IndieGame #zine #IndieDev #GameDev
Hello world! Our games and zine bundle is live NOW! Featuring 28 queer creators and 39 items, including the zine: 28 games, 5 zines, 4 PDF games, 2 music albums.
https://itch.io/b/3666/
@itchio #itchio #ItchBundle #IndieGame #zine #IndieDev #GameDev
When oft you feel a mighty need
To play games fast, recall this creed:
No matter what your random seed,
There is no cap on backwards speed.
When forwards fast you want to go,
There's something big you need to know:
Negated numbers grow and grow!
There is no cap on backwards speed.
And so from front avert your face
If you would win the glitching race;
It's true in almost every case!
There is no cap on backwards speed.
第17回のゲーム開発動画を投稿しました。
I posted the game development video part 17.
#ゲーム制作 #gamedev
https://youtu.be/NPilOJYW3dE
Intro #demo to my #NicCLIM #commonLisp #McCLIM #mapEditor https://lispy-gopher-show.itch.io/nicclim/devlog/1541648/using-nicclim-starting-from-a-terminal-demo
sings, dances, graphics, interactive, programming, cures what ails ya. #gameDev #itch_io
I said a few times off the cuff, and I think I agree that this is one of the best things I programmed. I recently rewrote it so it would just trivially work with sbcl as well as ecl, I had formerly done a bunch of nonportable stuff. Watch the video in the article.
ArenaNet announces Guild Wars 3, promising 'an entirely new type of MMO experience'
The MMO takes place 1,000 years before Guild Wars, and boasts a "one-of-a-kind movement system."
https://www.pcgamer.com/games/mmo/guild-wars-3-announced-steam-page-live-now/
#gaming #games #videogames #gamedev #indiegame #esports #Nintendo #PlayStation #Xbox #GamersOfMastodon #pcgaming [PCGamer]
We have a new demo out!
It's Burn-9!
https://store.steampowered.com/app/4377480/Burn9/
A tacticool political thriller with elements of visual novels, turn based choice games, and adventure games. It's often described as a 'Reverse Metal Gear' because you play as the tech in the chair supporting a soldier fighting for her life in a secret Antarctic military base.
The demo is short, but should give a good idea of the game we're building. Wishlist it. Tell everyone about it!
#Nutshell 0.1.0-alpha.2 est sorti !
Un moteur de jeu léger, autonome, portable, open source, gratuit et facile à utiliser.
Prêts à casser des noix ? 🐿️
Voici le changelog pour cette release : https://gitlab.com/lenaing/nutshell/-/blob/main/docs/changelog.md#010-alpha2---2026-06-28
Open source game engine Godot will no longer accept AI-authored code contributions: 'We can't trust heavy users of AI to understand their code enough to fix it'
At risk of drowning in AI slop code, @godotengine is firming up its contribution requirements.
🎮 https://www.pcgamer.com/gaming-industry/open-source-game-engine-godot-will-no-longer-accept-ai-authored-code-contributions-we-cant-trust-heavy-users-of-ai-to-understand-their-code-enough-to-fix-it/
🎮 https://godotengine.org/article/contribution-policy-2026/
#gamedev #aicoding #godot #opensource #godotgameengine #dev #aicoding #oss #games #aislop #gameengine #article
Alright after last week's dud stream, who knows if anything will work this week?
https://toobnix.org/w/ihjGmAt54QJvd4PQY35zmh
tbh just looking @mdhughes 's latest full version #understone #itch_io #gamedev #release and the currently only successful jam application for the experimental first issue of the #lispyGopherClimate #lisp #zine in two weeks (I will take a week to 'put it together').
#lispyGopherClimate https://toobnix.org/feeds/videos.xml?accountId=580185 #live #lisp #tech #podcast #weekly since 2022 at 0UTC Wednesday (Tuesday night in the Americas).
https://toobnix.org/w/1z43HJ2YboZUuE2U8LKRMj
#climateCrisis #haiku by @kentpitman whom has also told me not to ruin the dramatic tension by just saying what (if?)
https://github.com/netsettler/netsettlement !!!!!!
Starting a lisp #zine ! See https://lispy-gopher-show.itch.io/zine/devlog/1560799/ansi-cl-clim-20-spec-zine-jam-instruction-copypasta . Also: https://codeberg.org/screwlisp/shizamuran-sudokus
@mdhughes #underStone #gamedev https://mdhughes.itch.io/understone
Stage gezocht!
Onze zoon studeert aan het Deltion (Zwolle), Creative Developer, het 3e leerjaar. Hij is een echte artist, geen programmeur. En al zeg ik het zelf (niet alleen omdat ik zijn vader ben 😊), hij maakt echt mooi werk. Hij voelt zich erg thuis in Blender en Substance 3d Painter en hij denkt in 3D (levert leuke gesprekken op 😁 ).
Hij is nog op zoek naar een stage voor de periode van augustus/september 2026 - februari 2027. Wie weet een mooie stage plek voor hem in de regio Zwolle/Deventer/Enschede? Het liefst in de game wereld maar alles waar hij zijn Blender skills kan tonen is erg welkom.
Een impressie van de opdrachten die hij tot nu toe gemaakt heeft: https://www.artstation.com/namenotfound
Een boost wordt zeer gewaardeerd.
#fedihire #getfedihired #stage #dtv #blender #blender3d #b3d #gamedev #indiegames #indiedev #subtance #3d #3drendering
#MonthlyRecap 2026-06
- helped finish up a deck on a house
- played pickleball for the first time
- started a small project related to my static site generator
- job hunting
#StarSpark / #GameDev:
- finished event revisions
- made a splash screen and codex
- improved enemy ai
- playtest prep 🙂
We just released GATO: Godot Accessibility Toolkit!
https://www.youtube.com/watch?v=wcZvJXkqy4o
It's a collection of demos and free tools to implement accessiblity features in your games. Links in replies!
Want to make games more accessible but feel like you don't know enough? Want to learn from a community that's been doing this since 2021?
Come join the Games for Blind Gamers July jam, great for beginners and veterans alike!
https://itch.io/jam/making-games-accessible #GameDev #disability #IndieGame
The dragonic summer migration
Just a short article to update you on how my little "vacation" from Samerion is going. Featuring two art studies of The Lord of the Rings.
In 2006, I made a screen capture of this nifty ANSI title screen from the BBS door game "Solar Realms Elite."
Seven years later, I realized this was a CUSTOM title screen, not SRE's default. Questions abounded: Where did it come from? Who had made it?
Well, a further 13 years on, I have finally solved the mystery! Join me on this voyage of retrocomputing discovery!
https://breakintochat.com/blog/2026/06/14/the-mystery-of-the-solar-realms-elite-title-screen/
#bbs #gamedev #gamehistory #history #retrocomputing #vintagecomputing #textmode #ansiart #ansi
GodotFest is back! 🎮 Where Godot means Business.
Join the European @godotengine.org conference in Munich, Germany - November 3 & 4, 2026.
Great food, unlimited drinks & @MeetToMatch - Networking powered by Photon Engine.
🎟️ Tickets available now → https://GodotFest.com
Can't promise this will turn into anything, but it's been sitting in my brain for several years, so posting in part, for self-motivation.
Lessons from PRISONIA, part 2 is out on my blog!
A little something about using Obfuscar with C# in Godot, how I have refactored the tilemap system to be faster and lighter on resources and RAM, and how I handle NPCs, NPC sprites and navigation, and a sneak peek at the UI!
https://alextecplayz.com/posts/2026-07-04-Lessons-from-PRISONIA-part-2.html
I created the Accessible Gaming Wiki, a wiki where people can create and share pages surrounding all aspects of game accessibility. This has been a huge passion project of mine because while there’s a ton of info out there, much of it is fragmented or lost to time. The goal of this website is to be run by the community and for the community. Check out my next post for some of my favorite pages I’ve made so far and feedback welcome!
Here's me, looking for a new #gamedev adventure. I worked professionally with Unreal for 10+ years and due to my solo projects am proficient in Unity & Godot. My heart is Game Design, my blood is code. Flexible work hours and rates. Interested? Ping me!
Portfolio: https://8bit-memories.com
Not Like The Other Models—Samerion Journal
Here's what I'm up to: the next feature of Flamebox is the model editor, because Samerion's models are very unique in design: both a blessing and a curse.
Good news
Load up your weapons and sharpen your survival skills cause we just set up live the coming soon page for "TD Fade To Dark".
Inspired by the Kingdom games but with a 16 BIT NIGHTS twist in collaboration with
This project is part of our 4 games developed at the same time marathon.
SMASH THAT WISHLIST BUTTON, smash it with no mercy!