Games
The Lost Vikings IGDB
April 29, 1993
genre: Platformer / Puzzle platform: Super Nintendo Entertainment System / Super Famicom developer: Silicon & Synapse publisher: T&E Soft
The Lost Vikings is a puzzle-platform video game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay.

The game features infinite opportunities of retries in case the player loses one of the Vikings.

In 2015, The Lost Vikings were added as a playable hero in Heroes of the Storm, allowing players to control the three Vikings as individual units, making a unique departure from the typical heroes available.

Character abilities:

All three Vikings (Erik, Baleog and Olaf) have three health points which they can lose by getting hurt by enemies or by falling from great heights, and the ability to carry and use items, mainly keys, bombs, and food (which restore health points). Each of the Vikings has a unique set of abilities:

Erik can run faster than the other two, can jump, and can bash through some walls (and enemies) with his helmet.
Baleog can kill enemies with his sword, or from a distance with his bow (and a "life-time supply of arrows"). The bow can also be used to hit switches from a distance.
Olaf can block enemies and their projectiles with his shield, and use his shield as a hang glider. Olaf's shield can also be used as a stepping stone for Erik to enable him to reach higher ground, which would not be possible without the shield.

The three Vikings gets kidnapped by Tomator, emperor of the alien Croutonian empire, for an inter-galactic zoo and becomes lost in various periods of time. After escaping through the airlock of the spaceship, they must traverse various bizarre locations to find their way back home.
Dead Space IGDB
Jan. 25, 2011
genre: Shooter / Adventure platform: Android / iOS developer: IronMonkey Studios publisher: Electronic Arts
A 2011 science-fiction survival horror mobile game developed by Australian company IronMonkey Studios and published by Electronic Arts for iOS, BlackBerry Tablet OS, Xperia Play, Android and BlackBerry 10 devices.

Three years have passed since the destruction of the Marker in the first Dead Space story. Now, experience first-hand the events that unleash the Necromorph hordes once again. You'll find yourself on a mission of uncertain purpose in the Mines of Titan. Soon, however, the truth of your situation will become grotesquely clear...
Feb. 22, 2012 played
March 25, 2026 Review Dead Space Mobile (2011) - Resenha - Publicado originalmente em 21/02/2012 no blog Projeto Jogatina . Versão resenhada: iOS; versão disponível hoje em dia: Android (Archive.org). Resgatando este post de 14 anos atrás para a TerSoftware (uma das tags do Fediverso ) de 24/03/2026 cujo tema é "Games Mobile". Particularmente, sempre hesitei em fazer reviews de jogos completos, pois a ideia de condensar a experiência de várias horas de gameplay em um texto que será lido em alguns minutos é assombrosa. Mas tenho que começar de alguma forma e o jogo escolhido foi Dead Space Mobile . Enredo Se passa três anos depois do primeiro Dead Space e, diferente dele, não se sabe a real identidade do personagem que controlamos, pois está em uma missão secreta da Igreja da Unitologia ( Church of Unitology ) e lhe é dado apenas o codinome de Vandal . Outro recurso utilizado para manter o anonimato é o capacete com filtro sonoro, dando ao personagem uma das vozes mais cavernosas de que se tem notícia! Os unitologistas acreditam inflexivelmente que a raça humana foi criada pelo Design Inteligente de uma ação divina alienígena e será reunificada após a morte no Céu, através do poder de um artefato sagrado conhecido como O Marcador ( The Marker ). A promessa da Igreja da Unitologia é apenas uma: “transformação e renascimento”. Vandal é um recém-convertido, nem ele mesmo sabe qual é o real objetivo de sua missão, quem lhe dá as instruções via rádio é Tyler Radikov. A trama se passa nas minas da Titan Station (na maior lua de Saturno). Inicialmente, Tyler ordena que Vandal faça uma sabotagem nas caixas de energia de um setor e diz que suas habilidades de engenheiro fazem dele a pessoa perfeita para a tarefa. Mesmo desconfiado, Vandal segue adiante; quando termina, dá de cara com os primeiros Necromorphs e começa a fugir deles. Neste momento, uma voz feminina diz ao rádio: Vandal, eu represento a Igreja, ouça-me. O que você acabou de ver é sua recompensa, (…) não tenha medo. Sua morte será gloriosa, um caminho sagrado para a vida além da morte. Não preciso nem dizer o quanto Vandal os xinga! Ele diz que a Igreja irá pagar por isso quando contar ao Governo tudo o que sabe. O Diretor Tiedemann o rastreia através de seu número de armadura ( R.I.G. ) e começa a instrui-lo via rádio. Vandal explica que foi enganado, Tiedemann diz que há uma forma de se redimir: conter a infestação dos Necromorphs para que não cheguem ao setor público da estação. Depois dessa introdução, acho que já é possível ter uma boa ideia da trama. Jogabilidade: Vale lembrar que não joguei a versão completa dos outros jogos da franquia para console. A única experiência que tive antes com Dead Space foi o Demo da versão de Xbox 360, o qual não gostei. Acredito que ele não reflete a experiência do jogo completo. Portanto, pretendo jogá-la no futuro (o futuro chegou: 14 anos se passaram e ainda não fiz isso, que vergonha!). Já no iPhone , logo de cara, achei o jogo bem resolvido na questão da jogabilidade. Ao invés de emular a experiência dos consoles e PCs, fizeram-no totalmente voltado para celulares e tablets com touch screen , aproveitando também os recursos do acelerômetro. Uma coisa que admiro em alguns jogos atuais é fator o “clean”. Dead Space nos trouxe isso com o marcador de energia vital na parte traseira da armadura e os contadores de munição sendo mostrados nas próprias armas. Na versão Mobile, isso foi maximizado: o jogo não mostra nenhum direcional virtual na tela, tanto o movimento do personagem quanto da câmera, são feitos deslizando os dedos na direção em que você quer que ele vá ou olhe. O ponto negativo aqui é que, em certos momentos, o seu polegar pode atrapalhar um pouco a visão do lado esquerdo da tela (em tablets , isso é mitigado). Outro uso interessante do touch screen é para as armas e habilidades especiais. Para selecionar a arma principal, é necessário tocar em um ícone na direta superior, mas com ela selecionada, para entrar no modo de mira, basta tocar uma vez na tela, tocando novamente, você dispara. Para recarregar, basta tocar no visor da própria arma que estará com o símbolo de duas setas. As armas geralmente possuem duas funções, para alternar entre elas, basta dar uma pequena inclinada para esquerda ou direita. Vandal tem também outras duas habilidades que podem auxiliá-lo durante o combate ou em certos obstáculos. Stasis: no modo de mira, tocando em um círculo que está no lado direito de suas costas, ele arremessa uma energia que pode paralisar os inimigos durante alguns segundos. Já o Kinesis , é o famoso poder telecinético usado para levitar e arremessar objetos. Este último, apesar de ser bem interessante, traz uma grande desvantagem que desencoraja seu uso: quando você levita objetos muito grandes, eles obstruem sua visão, dificultando a locomoção e mira. Outro fator de jogabilidade que aparecerá raramente é o Pulo em Gravidade Zero ( Zero-G Jump ) . Em determinados trechos, você poderá mirar em um ponto e quando o retículo da mira estiver verde, basta sacudir o seu dispositivo verticalmente. Na primeira vez em que isso apareceu, estava num ônibus lotado a caminho do trabalho e fiquei com vergonha de fazer este movimento tão ostensivo. Diferente de quando jogava Need For Speed Undercover na volta para casa, sentado no último banco do ônibus vazio e a força G real proporcionava uma imersão ainda maior, hehehe. Voltando ao Dead Space, o legal destes momentos é que você perde um pouco a noção do que é o chão ou teto, graças aos pulos e as botas magnéticas de sua armadura. Algumas partes exigem atenção aos detalhes, então cuidado para não ficar “andando em círculos” e se frustrar por não saber onde deve ir! Além do combate corpo a corpo, geralmente deslizando o dedo para cima para usar a Plasma Saw (ou para baixo para dar um pisão), existem alguns QTE ( Quick Time Events ), quando algum inimigo gruda em você. Por falar em inimigos, há uma variedade razoável deles, cada qual com seus ataques próprios e macetes diferentes para matá-los, exigindo raciocínio do jogador. Gráficos São ótimos para uma plataforma portátil de sua época. Mesmo com a maior parte sendo em ambientes fechados, túneis e corredores, temos algumas variações com cenários bem caprichados. A movimentação de Vandal merece destaque, imprime aquela sensação de peso de sua armadura. Há também algumas nuances, como nos momentos em que ele alucina. Som e Trilha Sonora Ao iniciar o jogo, o primeiro aviso na tela recomenda que sejam usados fones de ouvidos para uma melhor experiência. Assino embaixo, uma vez que os smartphones não costumam ter bons alto-falantes, sem contar que a imersão será total, principalmente se você estiver jogando em um local silencioso, escuro… Medo? Confesso que nas primeiras vezes que joguei levei pequenos sustos , mas depois me habituei com os inimigos e ritmo de jogo. Entretanto, a soma de efeitos mais a trilha sonora deixam um clima tenso. Arsenal, Upgrades e New Game+ As principais motivações para continuar jogando Dead Space Mobile são as constantes aquisições de armas novas e upgrades, tanto para as armas, quanto para sua armadura. Sem contar o New Game+ : Dificilmente você conseguirá equipar tudo da primeira vez em que jogar, então deve escolher em quê irá gastar seus recursos. Depois de concluir a campanha, pode recomeçá-la mantendo todas as armas, upgrades e dinheiro adquiridos anteriormente. Existe também uma arma que só pode ser obtida comprando-a (com dinheiro fictício, do jogo). Se trata do Heavy Pulse Rifle que custa 200.000 Créditos! O fator replay é reforçado com os achievements (conquistas que liberam alguns wallpapers ) e outros dois modos de jogo no estilo horda/ survival . Em “ 5 minutes do Kill ”, você tem 5 minutos para matar o maior número de inimigos possível. Já no “ Endless ”, deve matar o máximo possível até que você mesmo siga o "caminho sagrado para a vida além da morte". Conclusão Se você gosta de jogar em dispositivos com touch screen , Dead Space Mobile é um jogo obrigatório. Considero o melhor jogo de smartphone que já joguei. Pois, diferente de boa parte dos jogos licenciados para mobile , não é apenas um port genérico com um controle virtual na tela. Pelo contrário, o jogo conta com enredo próprio, é extremamente bem polido e sua jogabilidade foi criada pensando no hardware dos smartphones e tablets , fazendo jus ao touch screen . O uso de fones torna a experiência ainda mais imersiva. Na data de publicação original deste post (21/02/2012), o jogo estava disponível oficialmente para iOS . Depois, foi lançado também para Android . Hoje, está indisponível em ambas plataformas, demonstrando o descaso da indústria com as propriedades intelectuais e com a preservação dos games . Graças aos fãs, existe um instalador que roda em versões atuais de Android disponibilizada no Archive.org . Tempo de Jogo: Levei aproximadamente 7 horas da primeira vez. Mas com o New Game+ já estou jogando a campanha pela terceira vez e acumulando 14 horas de jogo! Prós Gráficos; Som e Trilha Sonora; Jogabilidade fluente; Fator replay ; Bom enredo; Final surpreendente. Contras Mesmo com jogabilidade fluente, em alguns momentos ela pode irritar um pouco, como quando se toca na tela para se movimentar e a arma dispara, desperdiçando munição. Também quando se esbarra em algo ou vira bruscamentese quando está carregando algum objeto com a habilidade Kinesis ativada; Legendas fora de sincronia atrapalham no entendimento da história. Ficha Técnica Ano: 2011 Desenvolvedora: Iron Monkey Studios Publisher: Electronic Arts Platformas: Android, iOS (iPhone, iPad, iPod Touch), Sony Ericsson Xperia Play e Blackberry Playbook Gênero: Survival horror, Third Person Shooter Single player Classificação: Maiores de 12 anos Versão do Blog: Dead Space Mobile (2011) | Curadoria da Internet
iOS SciFi Games Android Mobile
Shin Kidou Senki Gundam Wing: Endless Duel IGDB
March 29, 1996
genre: Fighting platform: Super Famicom developer: Natsume Co., Ltd. publisher: Bandai
It is the year After Colony 195, and war between the Space Colonies and Earth has begun. To give the colonies an edge, they send 5 young soldiers, trained to perfection, to earth in the most powerful of Mobile Suits-Gundams. With their arrival, the tide of the war changes as they battle against the Earth forces and the Colonies of their origin.
Wolfenstein: The New Order NeoDB IGDB Douban
May 20, 2014
genre: Shooter / Adventure platform: Windows / PlayStation 3 / Xbox 360 / PlayStation 4 / Xbox One developer: MachineGames publisher: Bethesda Softworks
Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural.

To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.

Three years after the destruction of the Black Sun portal, the Nazis have deployed advanced technologies enabling them to turn the tide against the Allies. B.J. Blazkowicz is chasing down his arch-enemy General Wilhelm "Deathshead" Strasse, knowing that if he can kill Deathshead, the Nazi war machine will be crippled. His plans backfire however and Blazkowicz is mortally wounded and put into a partial coma. After being rescued by a Polish fishing vessel and taken to an asylum in Poland where 14 years pass, he is emerging into this world of darkness, dominated by the Nazis. Blazkowicz arms up once again and sets out to reignite the flames of rebellion and toppling the Nazi regime.
Tomb Raider IGDB Douban NeoDB Steam
7.8 (9 ratings) other title: Tomb Raider Game of the Year March 4, 2013
genre: Shooter / Platformer platform: Windows / Linux / Mac / PlayStation 4 / Xbox One developer: Crystal Dynamics / Eidos-Montreal publisher: Eidos Interactive / Square Enix
Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.

he game begins with Lara setting out on her first expedition aboard the ship Endurance, with the intention of finding the lost kingdom of Yamatai. By her suggestion and against Whitman's advice, the expedition ventures into the Dragon's Triangle, east of Japan. The ship is struck by a violent storm and shipwrecked, leaving the survivors stranded on an isolated island. Lara is separated from the others and captured by a strange, savage man. She manages to escape while her captor is killed as the cave collapses due to her actions. As Lara tries to locate the other survivors, she finds more evidence that the island is inhabited, such as strange carvings, dead bodies, and animal sacrifices. She eventually finds her friend Sam and a man called Mathias, who claims to be a teacher who was shipwrecked on the island. As Sam tells Mathias the legends of Himiko, Lara passes out; when she wakes, Mathias and Sam are nowhere in sight. When Lara regroups with the other survivors, Whitman decides to go with Lara and search for the still-missing Roth, while the rest of the group (Reyes, Jonah, Alex and Grim) set out to find Sam and Mathias. As Lara and Whitman explore, they discover that the island's inhabitants are worshipping Himiko, confirming that the island is Yamatai. Upon discovering a shrine erected in Himiko's name, they are captured by the islanders and taken to a settlement along with several other survivors from the Endurance. When the survivors attempt an escape, the captors turn on them. Lara is separated from Whitman and tries to hide, but is found by one of the islanders and forced to kill him. She fights off the remainder of the attackers and reunites with Roth, saving him from a wolf attack.

Lara manages to activate a radio tower and call for help, but the plane that answers the call is struck by a freak storm, and Lara hears a mysterious voice saying "No one leaves" in Japanese. Unable to save the surviving pilots, Lara is contacted by Alex and Reyes, who reveal that Sam has been kidnapped by the islanders, a violent cult known as the Solarii Brotherhood. Lara tries to rescue her, but is stopped by Mathias, leader of the Solarii, and ordered killed: she is saved by an attack from samurai-like Oni. Escaping the ancient monastery where she is taken by the Oni, she hears from Sam that Mathias is going to put her through the "Ascension", a "fire ritual" to find the next Sun Queen that will burn her to death if it is unsuccessful. Lara follows them to the Solarii fortress and is aided by Grim. The Solarii take Grim hostage, but he sacrifices himself so Lara can escape. With Roth's aid, Lara infiltrates the fortress and sees the ritual begin. When the fires are lit, a great wind blows them out, showing Sam to be the next Sun Queen. Lara escapes again and reunites with her friends, forming a plan to rescue Sam and escape. Aided by Whitman—who has managed to negotiate some degree of freedom with the Solarii—Lara returns to the palace to rescue Sam as Roth commandeers a helicopter to get them out. Lara succeeds, but persuades Sam to escape by land when she sees another storm gathering as the helicopter approaches. As Lara tries to force the helicopter pilot to land, they are brought down, with Lara nearly dying. Roth revives Lara, then takes a fatal blow from Mathias meant for Lara. While mourning Roth, Lara accepts that the storms are not natural, but are somehow connected to the Sun Queen and designed to prevent anyone from leaving the island. She meets up with the other survivors, who have evaded the Solarii long enough to secure a boat for escaping the island, provided that it can be repaired. They are joined by Whitman, who claims to have escaped, though Lara begins to suspect him of working with the cultists. Lara and Alex find parts for the boat in the wreck of the Endurance. They come under attack by the Solarii and Alex triggers an explosion, sacrificing himself so that Lara can escape with the tools.

Finding an account of a World War II-era Japanese military and Nazi scientific expedition to the island that sought a way to harness the storms as a weapon, Lara decides to explore a coastal tomb, where she finds the remains of a samurai general who committed seppuku. It is revealed in a message he left that he led the Queen's Stormguard, the Oni that defend the monastery, and that the Queen's successor took her own life rather than receive the Sun Queen's power. Lara realizes that the Ascension is not a ceremony to crown a new queen, but rather a ritual that transfers the original Sun Queen's soul into a new body; the Sun Queen had learned to become effectively immortal by transferring her soul into a young girl's body each time she grew old. The last priestess' suicide had interrupted the ritual, and left the Queen's soul trapped in her old decaying body, and Himiko's spirit has wanted to escape that corpse ever since. As a descendant of Yamatai, Sam is a viable candidate, and Mathias plans to offer Sam as a new host in exchange for his freedom. Lara returns to the survivors on the beach to find that Whitman has betrayed them, abducting Sam and handing her over to Mathias. Lara, Jonah and Reyes give chase, heading up a river to the monastery, with Lara arriving just in time to see Mathias trick Whitman into approaching and speaking to the Oni: the Oni kill Whitman. After fighting her way through both the Solarii and the Stormguard, Lara arrives at the top of the monastery where Mathias is performing the Ascension ritual. Lara fights her way to the central platform, and after a struggle, knocks Mathias off the platform to his death. Symbolically, she does so using both her pistol and his in a dual-wield style that will later become one of her signatures. Despite Mathias' death, the ritual is already underway, with Himiko's soul starting to pour into Sam, but Lara then destroys Himiko's ancient remains, saving Sam and dispersing the storms. Lara, Sam, Reyes and Jonah then leave the island and are picked up by a cargo ship: as they sail home, Lara realizes that the mythical stories her father told her were more than stories, deciding not to return home just yet, and the screen fades to white with a proclamation of "A Survivor is Born."
Dec. 25, 2025 stopped playing Vi a recomendação deste num vídeo sobre bons jogos "antigos". Como já estava na minha biblioteca, escohi para jogar no Natal. Gráficos e narrativa muito bons. A parte inicial, de sobrevivência nas cavernas, montanhas e floresta lembra muito o primeiro filme / livro do Rambo. Estou largando porque achei a jogabilidade muito truncada. Até relevei o fato de o jogo ser hiper "scriptado", com cutscenes interrompendo o gameplay a cada 5 minutos ou menos. Mas não consegui dominar bem os comandos. Em outra oportunidade, faço nova tentativa.
Games
Halo 4 IGDB
Nov. 6, 2012
genre: Shooter platform: Windows / Xbox 360 / Xbox One developer: 343 Industries publisher: Microsoft Studios
Halo 4 marks the start of an epic new saga within the award-winning Halo universe. The Master Chief returns in this award-winning first-person shooter developed by 343 Industries. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the Chief returns to battle against an ancient evil bent on vengeance and annihilation...the universe will never be the same.

Four years after the events of Halo 3, the Master Chief returns in this award-winning first-person shooter. Battle through the campaign and explore the Forerunner planet, Requiem, as the Chief faces off with an ancient evil. Test your skills against familiar Covenant foes and new Promethean enemies in solo mode or with up to three friends on split-screen. With Xbox Live Gold Membership, access the online multiplayer and Spartan Ops missions.
Halo 3 IGDB
Sept. 25, 2007
genre: Shooter platform: Windows / Xbox 360 / Xbox One developer: Bungie publisher: Microsoft Game Studios
Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player's secondary weapon is visible on their player model, holstered or slung across the player's back.
Halo 3 introduces "support weapons", which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return. In addition to weapons, the game contains a new class of gear called equipment; these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time. The game's vehicular component has been expanded with new drivable and AI-only vehicles.

After the events of the comic tie-in Halo: Uprising, the Master Chief crashes in eastern Africa, where he is found by Johnson and the Arbiter. The Chief, Johnson, and company fight Covenant in the jungle and arrive at a UNSC outpost. Here, Keyes and Lord Hood plan a final effort to stop the Covenant leader, the High Prophet of Truth, from activating a Forerunner artifact uncovered outside the ruins of the city of New Mombasa. The Chief clears anti-air Covenant defenses so Hood can lead the last of Earth's ships against the Prophet, but Truth activates the buried artifact, creating a slipspace portal which he and his followers enter. A Flood-infested ship crash-lands nearby; Elite forces arrive and vitrify Flood-infected areas of Earth, stopping the threat. Following a message Cortana left aboard the Flood ship, the Chief, Arbiter, Elites, Johnson, Keyes and their troops follow Truth through the portal. Joining them is 343 Guilty Spark, who aids the Chief as he has no function to fulfill after the destruction of his ringworld.
Traveling through the portal, the humans and Elites discover an immense artificial structure known as the Ark, far beyond the edges of the Milky Way galaxy. Here, Truth can remotely activate all the Halos. The Flood arrive aboard High Charity in full force, beginning to infest the installation. Truth captures Johnson, as he needs a human to use Forerunner technology. Keyes is killed attempting a rescue, and Johnson is forced to activate the rings. Gravemind forges a truce with the Chief and Arbiter to stop Truth. The Arbiter, Master Chief, and Flood forces arrive and overwhelm Truth's guards, rescuing Johnson and halting the installations' activation. After the Arbiter kills Truth, Gravemind turns on the Chief and Arbiter.
The Chief, Arbiter and Guilty Spark discover that the Ark is constructing another Halo to replace the one that the Chief previously destroyed. The Chief decides to activate this Halo; the ringworld would eliminate the Flood infestation on the Ark while sparing the galaxy at large from destruction. To activate the ring, the Chief rescues Cortana, who has the Activation Index of the destroyed Halo, from High Charity and destroys the city. Arriving on the new Halo, Cortana warns that Gravemind is trying to rebuild itself on the ring. The Chief, Arbiter, and Johnson travel to Halo's control room to activate the ring. Guilty Spark explains that because the ring is not yet complete, a premature activation will destroy it and the Ark. When Johnson ignores his warning, Guilty Spark fatally wounds him to protect "his" ring. The Chief destroys Guilty Spark, activates the ring, and escapes the ring's self-destruction on the UNSC frigate Forward Unto Dawn. However, the force of Halo's blast causes the slipspace portal to collapse, resulting in only the front half of Forward Unto Dawn, carrying the Arbiter, making it back to Earth.
A memorial service is held on Earth for the fallen heroes of the Human-Covenant war, during which the Arbiter and Lord Hood briefly exchange words regarding the fallen Master Chief. After the memorial service, the Arbiter and his Elite brethren depart for their home planet, Sanghelios. Meanwhile, the rear half of the Forward Unto Dawn drifts in unknown space. Cortana drops a distress beacon, but acknowledges it may be many years before they are rescued. The Chief enters cryonic sleep, telling Cortana to "wake me, when you need me." If the game is completed at the Legendary difficulty level, the scene continues to show the piece of Forward Unto Dawn drifting towards an unknown planet, revealed in the sequel to be known as "Requiem", the primary setting of the campaign of Halo 4.
Halo 3: ODST Steam
genre: Action platform: PC developer: 343 Industries / Saber Interactive publisher: Xbox Game Studios
Halo 3: ODST comes to PC as the next installment in Halo: The Master Chief Collection. Now optimized for PC, experience the events preceding Halo 3 through the eyes of Orbital Drop Shock Troopers (ODST) as they return to familiar ground and attempt to uncover the motivations behind the Covenant’s invasion of New Mombasa. Isolated and vulnerable, use stealth and precision to survive the dangers of the Covenant occupation in a gripping new take on combat in the Halo universe.

Game Features

• PC Settings/Optimizations: Halo 3: ODST is now optimized for PC and looking better than ever at up to 4k UHD and at 60+ FPS.* Other PC native settings include customizable mouse and keyboard support, ultrawide support, FOV customization, and more.

• Campaign: Play through a new chapter in the Halo saga and experience 11 unforgettable missions.

• Firefight: For the first time, ODST Firefight joins the Master Chief Collection! Now running on dedicated servers, Firefight supports up to 4-player co-op and features both online matchmaking and new custom game modes. Fight through waves of Covenant invaders to liberate the city of New Mombasa in 10 legacy maps.

• Theater: Utilize the Theater to capture and share your favorite Halo moments with the community.

*Look to system requirements for guidance on hardware minimum specs to achieve performance metrics
Halo 2: Anniversary Steam
genre: Action platform: PC developer: 343 Industries / Saber Interactive publisher: Xbox Game Studios
Halo 2: Anniversary comes to PC as the next installment in Halo: The Master Chief Collection. Now optimized for PC, experience the impeccably remastered edition of the original Halo 2 game. Following the destruction of Halo, humankind experiences a short-lived victory. Eager for revenge, the Covenant launches a surprise attack on Earth, but they find themselves ill-prepared to defeat the UNSC’s home fleet and are forced to flee into slipspace. When the Master Chief pursues his overzealous enemies, they discover yet another Halo ring, uncovering long-buried secrets, including an unlikely ally, that will dramatically alter the course of the Human-Covenant Conflict forever.

Game Features

• PC Settings/Optimizations: Halo 2: Anniversary is now optimized for PC and looking better than ever at up to 4k UHD and at 60+ FPS.* Other PC native settings include customizable mouse and keyboard support, ultrawide support, FOV customization, and more.

• Campaign: Experience the next chapter in the Halo saga and fight your way through 15 unforgettable missions. Play as both Spartan-117, the Master Chief, and for the first time, the Covenant Elite, known as the Arbiter, and experience the Human-Covenant Conflict in a whole new way.

• Anniversary Edition/Update: Toggle between the remastered graphics in the Anniversary edition and the graphics from the original Halo 2 campaign. In the Anniversary edition, view Blur Studio’s spectacularly remastered cutscenes from the original Halo 2 game.

• Multiplayer: Continue your Halo adventure with 7 remastered multiplayer maps from Halo 2: Anniversary and 25 multiplayer maps from the original Halo 2, featuring a completely updated progression system.

*Look to system requirements for guidance on hardware minimum specs to achieve performance metrics
Halo: Combat Evolved Anniversary IGDB
Nov. 15, 2011
genre: Shooter platform: Windows / Xbox 360 / Xbox One developer: 343 Industries publisher: Microsoft Studios
Halo: Combat Evolved Anniversary is a spectacular remastered version of the original game, created to celebrate the 10th anniversary of one of the most beloved first-person shooters in gaming history. Bundled with seven of the most popular multiplayer maps in Halo history ready for Xbox Live, Halo: Anniversary includes a bounty of new features including cooperative play over Xbox Live, Achievements, new challenges, and new fiction to uncover.

The game opens just following the events of Halo: Reach, as the Pillar of Autumn exits slipspace near a mysterious ring-shaped space station, called "Halo" by the enemy in the game, the Covenant. A Covenant fleet attacks and heavily damages the Pillar of Autumn. Captain Keyes initiates "The Cole Protocol, "a procedure which destroys all navigation data and is designed to prevent the Covenant from learning the location of Earth. Master Chief and Cortana fight their way to an escape pod, where they eject from the ship along with a group of Marines. As they fly away they can see Keyes attempting to crash land Pillar on Halo.

Master Chief and Cortana are the only survivors of their pod's crash landing, but they soon contact other survivors and help collect them into a fighting force. The survivors tell them that Keyes survived the Pillar of Autumn's crash landing, but has been captured by the Covenant and is being held aboard the Covenant ship Truth and Reconciliation. Master Chief and a force of Marines board the ship and rescue Keyes, who orders Master Chief to beat the Covenant to Halo's control center and to discover Halo's purpose. Master Chief and Cortana travel to a map room called the Silent Cartographer, which leads them to the control room. There, Cortana enters the systems and, discovering something urgent, suddenly sends Master Chief to find Captain Keyes while she stays behind. Keyes was searching for what he believed was a cache of powerful weapons, but when he reaches his position Master Chief finds only signs of a battle and a recording revealing they have accidentally released the Flood, a parasitic alien race capable of spreading itself by infesting other sentient life-forms.

The release of the Flood prompts Halo's AI monitor, 343 Guilty Spark, to recruit Master Chief in retrieving the Index, a device that will activate Halo and prevent the Flood from spreading beyond the facility. After Master Chief retrieves and prepares to use the Index, Cortana re-appears and warns him against the activation. She has discovered that Halo's defense system is a weapon designed to kill all sentient life in the galaxy, which will deny the host bodies the Flood requires to spread, a revelation which Guilty Spark confirms.

Faced with this information, Master Chief and Cortana decide to destroy Halo to prevent its activation. While fighting the Flood, the Covenant, and Guilty Spark's Sentinels, Cortana discovers that the best way to accomplish this is to cause the crashed Pillar of Autumn to self-destruct. However, Captain Keyes' authorization is required to destroy the Autumn, forcing the Chief and Cortana to return to the now-Flood-infested Truth and Reconciliation to search for him. By the time they reach Keyes, however, he has been infected beyond the point of no return by the Flood. Master Chief retrieves Keyes' neural implants directly from his brain and retreats to the Autumn, where Cortana activates the ship's self-destruct sequence. However, 343 Guilty Spark reappears and deactivates the countdown, discovering the record of human history in the process. Master Chief manually destabilizes the Pillar of Autumn's fusion reactors, and he and Cortana narrowly escape the destruction of the ring via a fighter. Cortana scans nearby space and finds that they are apparently the only survivors. Cortana justifies the sacrifices of the other humans on Halo, stating that they had no choice due to the threat posed by Halo, the Covenant and the Flood. Cortana believes it's over but the Master Chief tells her that they're just getting started.

In a brief post-credits scene, 343 Guilty Spark is seen fleeing Halo's destruction and into the unknown of deep space.
Race Driver: Grid IGDB
May 30, 2008
genre: Racing / Simulation platform: Windows / PlayStation 3 / Xbox 360 / Mac / Arcade developer: Codemasters Southam publisher: Sega
Discover a stunning world of motor sport brought to life, from racing muscle cars through the iconic streets of San Francisco and competing in the legendary 24 hours of Le Mans to drifting around the docks of Yokohama. Jump behind the wheel of exhilarating racing cars in the most aggressive, spectacular wheel-to-wheel races you've ever experienced.
Need for Speed: Underground IGDB
Nov. 17, 2003
genre: Racing platform: Windows / PlayStation 2 / Xbox / Nintendo GameCube developer: EA Black Box publisher: Electronic Arts
Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series. It rebooted the franchise, ignoring previous Need for Speed games that featured sports cars and exotics. Underground is the first game in the series to offer a career mode that features a comprehensive storyline, as well as a garage mode that allows players to fully customize their cars with a large variety of brand-name performance and visual upgrades.
No One Lives Forever 2: A Spy in H.A.R.M.'s Way Bangumi IGDB
Sept. 30, 2002
genre: Shooter platform: Windows / Mac developer: Monolith Productions publisher: Sierra Entertainment
A year after the first No One Lives Forever, tensions are rising between United States and Soviet Union over the tiny, but strategic Isle of Khios. Jones, now the sole Commander of U.N.I.T.Y. (after Smithy was discovered to be a H.A.R.M. spy in the first No One Lives Forever), is taking a vacation and leaves Temporary Director Lawrie in charge.

The sequel to the award-winning No One Lives Forever returns you to a world of espionage, intrigue, and dry humor. In her second adventure, British UNITY operative Cate Archer must investigate a super-secret Soviet project that, if successful, could bring about the third world war.
The Operative: No One Lives Forever IGDB Bangumi
other title: 无人永生 / 特工:无人永生 Nov. 9, 2000
genre: Shooter platform: Windows / PlayStation 2 / Mac developer: Monolith Productions publisher: Fox Interactive
No One Lives Forever is to be a fast-paced, story-driven first-person shooter that delivers over-the-top action, outrageous villains, and wry humor in the tradition of the great 1960's Bond films. You play Cate Archer an undercover operative for MI-Zero. Your mission is to arrange for the defection of a prominent East German biophysicist that goes by the name of Otto Dentz. However things go wrong when a terrorist group known as the HARM abducts Dentz during a flight to England.

Assume the role of Cate Archer, an operative working for UNITY, a secret organization fighting to free the world from the clutches of H.A.R.M.. From tense subterfuge to in-your-face combat, No One Lives Forever ups the ante with 1960's-influenced spy action, vivid international locates, and deadly arch villains.
Titanfall 2 IGDB Douban NeoDB
Oct. 28, 2016
genre: Shooter / Adventure platform: Windows / PlayStation 4 / Xbox One developer: Respawn Entertainment publisher: Electronic Arts
Titanfall 2 will deliver a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 will let fans step out onto the Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. Stranded behind enemy lines and facing overwhelming odds, players must team up with a veteran Titan to uphold a mission they were never meant to carry out.
Destruction Derby 2 IGDB
Oct. 31, 1996
genre: Racing platform: Windows / PlayStation developer: Reflections Interactive publisher: Psygnosis
Destruction Derby 2 is the sequel to the MS-DOS, PlayStation, Sega Saturn and Nintendo 64 title Destruction Derby. Here the player must race on up to seven different circuits, in a range of modes, similar to its predecessor. The modes are Wrecking Racing (where the player must destroy or spin the other competitors), Stock Car (a typical race where it's 1st to the flag) and Destruction Derby, which is based around the crash arenas. Commentator Paul Page performed as the announcer. This Racing game is widely known for its destruction and chaotic themes that follow by loud, gritty and dark metal songs.
Amnesia: The Dark Descent Steam
Sept. 8, 2010
genre: Puzzle / Adventure platform: Linux / Windows / Mac / PlayStation 4 / Xbox One developer: Frictional Games publisher: Frictional Games
The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.
Awake...
Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.
You stumble through the narrow corridors as the distant cry is heard.
It is getting closer.
Explore...
Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits.
A sound of dragging feet? Or is your mind playing tricks on you?
Experience...
By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand.
Something emerges out of the darkness. It's approaching. Fast.
Survive...
Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits.
Do you have what it takes to survive?
May 26, 2014 played Para o #SegundaFicha cujo tema é "Jogos de horror que quase larguei o controle", trago "Amnesia: The Dark Descent" (2010). Trata-se de survival horror em primeira pessoa, com elementos de jogabilidade bem interessantes (é necessário manter o ambiente iluminado, caso contrário, o personagem começa a alucinar, vemos moscas na tela e, por fim, desmaia). Não sou muito fã desse gênero, mas fiz questão de jogá-lo como manda o figurino: com headphones e de luz apagada. Sem dúvida, a melhor / pior experiência de sustos que já tive, hahaha.
Games SegundaFicha
Duet IGDB
Oct. 10, 2013
genre: Music / Puzzle platform: Linux / Windows / Mac / Android / iOS developer: Kumobius publisher: Kumobius
Your survival is dependent on protecting two vessels - they are devices in sync, a dance and song between two entities tethered together in symbiosis. Feel edge of your seat terror where the world around you becomes quiet and numb as all that matters is the game -- that is Duet.
R-Type III: The Third Lightning IGDB
Dec. 10, 1993
genre: Shooter platform: Wii / Super Nintendo Entertainment System / Game Boy Advance / Super Famicom developer: Raylight Studios publisher: Destination Software
The evil Bydo Empire returns in this entry of the R-Type series. So climb into the latest R-Type vessel, the R-90, and blast through six side-scrolling levels on your way to destroy the Bydo mothership.

Gameplay is still the classic R-Type way with huge levels and bosses. With your detachable laser unit, you can fire in front or behind your ship. R-Type III now features three different kinds of laser unit, selectable at the start of a game. Each offers different laser types depending on the power-ups collected.
Splosion Man IGDB
July 22, 2009
genre: Platformer platform: Xbox 360 developer: Twisted Pixel publisher: Microsoft Game Studios
Unlock Splosion Man, one of the most awesome games of all time. The full version of Splosion Man includes an unlockable premium dashboard theme, free gamerpics, and even avatar accessories! You’ve sploded the rest, now splode the best. Splosion Man has a fifty level single-player campaign and a separate fifty level multiplayer cooperative campaign.