Who could have guessed that running a #Python package sending data over #SocketIO to a page with #JavaScript to render #SVG at runtime using two separate embedded Chrome processes could cause my #Godot #VR flight simulator to have performance issues?
Well, once I became the person to guess that and I'm simply translating some textures with #Cpp everything is butter smooth again.
Well, once I became the person to guess that and I'm simply translating some textures with #Cpp everything is butter smooth again.
Edited 3d ago