I am enjoying "Mortal Shell 2" so far, thanks to its intriguing worldbuilding and engaging combat mechanics, but... it also has the worst example of "female" armor I've seen in a while. It's like the dev team was desperately trying to win the Female Armor Bingo.
Boob socks? Check.
Emphasized buttocks? Check.
High heels? Check.
Chafing nightmare? Check.
And most importantly: Why does Proxima's armor look like she's been vacuum-sealed into it? Why does the metal around her butt bend and stretch like cloth when she's moving? How does she move at all?
This is such a baffling design choice in a game that, so far, impresses with pretty high-quality art direction.