Akku.scm 1.2.0 released https://lobste.rs/s/twdnpy #lisp #release
https://weinholt.se/articles/akku-scm-1-2-0/
lisp
OpenLDK: Bringing the Java World into Common Lisp https://lobste.rs/s/cf8mdy #java #lisp
https://atgreen.github.io/repl-yell/posts/openldk-java-in-common-lisp/
Heavenly delights of hashing numbers under EQUALP https://lobste.rs/s/0ta2mv #lisp #math #performance #programming
https://turtleware.eu/posts/Heavenly-delights-of-hashing-numbers-under-EQUALP.html
Okay so the way today's #lispyGopherClimate is going to be is that I will be speaking with Jeff Shrager
( https://en.wikipedia.org/wiki/Special:Search?search=Jeff+Shrager&ns0=1 )
and Kent Pitman
and Ramin Honary
on the early pre-history of lisp, Eliza, and programming-gofais leading to e.g. Kent's involvement with The Programmer's Apprentice at MIT in the 80s.
Live is going to #peertube:
https://toobnix.org/w/gXLXQqxf5MYg1NDF2Ua6oA
at 0UTC Wednesday (Tuesday night in the Americas) as usual, live chat is #lambdaMOO #VR as usual. #lisp and anonradio will rerun.
#lispyGopherClimate #live on #peertube again !
https://toobnix.org/w/ogFTHRwVNXm4GXmkNyqg58
#archive Thanks all
Joined by @kentpitman and @jhlagado ( @ramin_hal9001 had a meeting )
Viz the #climateCrisis about the #debian #llm thing viz @cwebber https://gamerplus.org/@cwebber@social.coop/117508713815802595
the wonderful @nosrednayduj clued me into #symbolics #lisp discussions and the paper on failure https://www.chai.uni-hamburg.de/~moeller/symbolics-info/Symbolics.pdf
ALSO our @dougmerritt and #unix and #gamedev and #softwareArchaeology
Chat in #lambdaMOO #VR as always!
A Brief Perspective on Deep Learning Using Common Lisp https://lobste.rs/s/ibpgio #video #ai #lisp
https://www.youtube.com/watch?v=Yo4eqoRC1o0
#lispyGopherClimate Sunday-morning-in-Europe 8am UTC
Unfortunately, comrade @dirtycommo had to reschedule again!
Instead, @kentpitman joined live and we talked a bit about lisp-hosted other languages such as https://en.wikipedia.org/wiki/Macsyma and https://gitlab.common-lisp.net/rtoy/cl-series/-/wikis/Series-User's-Guide and why lisp is so good for this. He also helped me use the hyperspec better.
https://toobnix.org/w/fYyMa9LBAtF6RqgK1564FG
https://netsettlement.blogspot.com/ and https://medium.com/@screwlisp/001beginnings-as-consuming-as-possible-and-no-consumer-by-screwlisp-c5d4036a3976
the somewhat-unconventionality of normal great #lisp #software.
The Lisp Game Jam is happening, and yes, @spritely is participating again this year! https://itch.io/jam/autumn-lisp-game-jam-2026
The Lisp Game Jam is a no-genAI-permitted game jam.
If you want to get started, may I recommend Spritely's Hoot? We even have a game jam template with a mini-breakout game for you to try https://codeberg.org/spritely/hoot-game-jam-template
Have fun! Look forward to seeing what you make, no matter how big or small!
GNU Mes and the 0.28 release https://lobste.rs/s/pqzdyt #lisp #release
https://ekaitz.elenq.tech/fasterMes10.html
#lispyGopherClimate #lisp #technology #weekly #live #podcast #climate
On #peertube at 0UTC (aka Tuesday-night-in-the-Americas, basically now.):
https://toobnix.org/w/s7sKUP8qXMppDHLVk3uksY
I had the flu this past week </excuses>!
- This great thread of floating point arithmetic quotes: https://mathstodon.xyz/@dougmerritt/117514297690238051
Otherwise, we will be joined by the @kentpitman
https://compbio.hms.harvard.edu/people/kent-pitman/
and maybe others ! @ramin_hal9001 @jhlagado
#liveChat in #lambdaMOO #VR as always. https://lambda.moo.mud.org Happy MOOnniversary!
sixteenth RacketCon this weekend https://lobste.rs/s/auypcd #event #lisp
https://con.racket-lang.org/
Exploring Janet and the httpf web framework https://lobste.rs/s/ydzlvp #lisp #web
https://nick.gs/blog/2026-11/exploring-janet-and-the-httpf-web-framework/
Writing the Cyclone Scheme Compiler (2017) via @fanf https://lobste.rs/s/hlnjbj #lisp
https://justinethier.github.io/cyclone/docs/Writing-the-Cyclone-Scheme-Compiler-Revised-2017
Clojure Distilled https://lobste.rs/s/dxno99 #lisp
https://yogthos.net/ClojureDistilled.html
в Emacs ввязываться я всё ещё не планирую, ибо мне нужна именно scheme, но по крайней мере я окончательно дозрел до этой идеи: для былинной композиции нам нужны полноценные программные интерфейсы с обменом структурированными данными, а не примитивный текстовый dsl с топорными утилитами на Сях и прочих разрозненных языках. Нужно заменить shell на скобочки!