The world is coming alive: level design starts now!
It's a big moment for #Samerion, as finally, #Flamebox— its level editor —has become powerful enough to efficiently handle its task. Check out my work on Riblands, and also… my #Minecraft world.
The world is coming alive: level design starts now!
It's a big moment for #Samerion, as finally, #Flamebox— its level editor —has become powerful enough to efficiently handle its task. Check out my work on Riblands, and also… my #Minecraft world.
Release date announcement! 📣
Uncle Lee's Cookbook releases on May 12, at 1 PM UTC. That's less than one month away!
It will be available on Steam, GOG.com, and @itch.io, for Windows, #Linux, and macOS,. All DRM-free, since DRM sucks. Entirely made by humans, since AI sucks more than DRM.
2 days left until the release ...
😻
WL had a small spike again, still in the popular upcoming chart.
I just migrated here from SecondUniverse@neurodifferent.me, so as a quick introduction... I am a trans woman. I transitioned back in the nineties before the world declared war on us. I was diagnosed with autism in my fifties, and more recently I have self diagnosed myself as having CPTSD. I post about astronomy, game development, trans issues, mental health, autism, and writing. #trans #actuallyAutistic #writing #mentalHealth #gameDev
FINALLY. The blog article summarizing 2025. This one is fancy: best viewed on a computer screen.
"pixelart rotoscoping" from a https://HomeTeamGameDev.com #gamedev project I worked on. looped a youtube video then traced lowrez pixels for a nice smooth animation
Sword lesbian? ✅
Love story? ✅
Retro action? ✅
Enigma Heart, our sapphic take on a classic action RPG formula, is available to wishlist NOW on #Steam!
If you'd like to be notified when it's released, boost this post! We'll edit it, and you should get a notification!
https://store.steampowered.com/app/2986980/Enigma_Heart/
#GameDev #IndieGame #IndieGames #IndieGaming #PixelArt #Zelda #EnigmaHeart #ScreenshotSaturday
RUNNER/GRIDLOCK
https://drewww.itch.io/gridlock
Drift, dodge, and steal your way through an abstract procedural city.
Finally had time to update my GB Studio font pack to include variable width variants and work with GB Studio 3 and above!
Tell me if you run into any issues!
#GBStudio #Fonts #GameDev #RetroDev #GameBoyColor #GameAssets
#MonthlyRecap 2026-01
- Job hunting
- Played #Firewatch
- Had a stomach bug
- Watched seasons 1 and 2 of #Primal
- Started watching Better Call Saul
For #StarSpark #gamedev:
- Deck system
- Updated the options UI
- Changed speech bubble layout
- Came up with a plan to release this year!
What people defending AI don't understand, is how much people who dislike AI, dislike AI.
It's not just a casual "uhh I am not a fan of this" stance. It is a full rejection paired with mentally stigmatizing, probably forever, the AI product & the company behind it.
People on the internet have long memory. We all know who did NFTs in the past & we know who is doing AI right now.
Are you really ready to brand yourself & your livelihood with this?
HELLO! My #opensource #lisp game Kandria is now out on GOG with a 70% discount (highest ever!) to go along with it:
第6回のゲーム開発動画を投稿しました。
I posted the game development video part 6.
#ゲーム制作 #gamedev
https://youtu.be/yNG0IOiTFcc
🦨Announcing the "Help Pay 2025 Taxes + Kofi Goal" sale! help us use the power of slime lesbians to pay the tax man! you can either buy our game on sale, or you can support through Kofi if you want to. Check out the info here:
#programming #gamedev #devlog #commonLisp #series #lazyEvaluation #functionalprogramming https://screwlisp.small-web.org/lispgames/cl-series-for-game-logic/ #lispgamejam
Since cl-series generates native common lisp code by working at macro expansion time, I consider it suitable for my software individuals (who want only clos-less common lisp and their own logic (which they have an introspective theory of).
In particular, I use series to cut out rectangular subsequence of sequences -s
SERIES DOC UPDATE FROM RTOY https://gitlab.common-lisp.net/rtoy/cl-series/-/wikis/Series-User's-Guide
#programming #gamedev #lisp #devlog #lispgamejam the third for my birds eating insects eating plants experience https://screwlisp.small-web.org/lispgames/plant-sensors/ imagining the #automata #agent #Sensors .
Simple sensor input -> acceleration agents in a grid ideas.
I don't get what happened with that markdown table either.
I also add the #types for bird insect plant in my #softwareIndividuals KRF.
#gamejam forum post https://itch.io/jam/spring-lisp-game-jam-2025
Unity announce expanded supported for Steam, Native Linux, Steam Deck and Steam Machine https://www.gamingonlinux.com/2026/03/unity-announce-expanded-supported-for-steam-linux-steam-deck-and-steam-machine/
Site transition complete! See you later Jekyll, hello 11ty!
And of course, wrote a couple of posts that didn't make the cut on the old version:
Panama Playlists - https://alextecplayz.com/posts/2025-07-31-Panama-playlists.html
My stance on Framework - https://alextecplayz.com/posts/2025-10-12-AI-Framework-stance.html
Musings about AI - https://alextecplayz.com/posts/2026-01-10-AI-Musings.html
2025 Year In Review - https://alextecplayz.com/posts/2026-01-11-Year-In-Review.html
and my best (and longest) post yet, Lessons from PRISONIA, part 1 - https://alextecplayz.com/posts/2026-02-24-Lessons-from-PRISONIA-part-1.html
I made a game🚗. its bad. but u should play it anyway. Here is the link: https://livhere.itch.io/game
It's an endless racer using procedural prefabs and a zoneLength variable to switch biomes. I implemented a cleanup routine that destroys road segments and attached AI cars once they are a certain distance behind the player to save RAM
I tried script-based downforce to stop it from flying, but it didn't work—it still flies in the sky :(
If I had to describe myself in a single sentence, it would go something like this:
I'm just a #gamedev who likes making games, but I'm not very good at it because my head is filled with #Xenoblade memes.
Hamayumishi is in the current Steam Next Fest!! Check out the demo and if it tickles your fancy, please wishlist! The full game is slated to release THIS SUMMER, so you won't have to wait too long!!
https://www.youtube.com/watch?v=jAWFFxVA9bQ
https://store.steampowered.com/app/4296200/
#Steam #SteamNextFest #Games #Gaming #VideoGames #IndieGame #IndieGames #IndieDev #GameDev #Hamayumishi
第7回のゲーム開発動画を投稿しました。
I posted the game development video part 7.
#ゲーム制作 #gamedev
https://youtu.be/rbGNQssVUwI