We'll that's a first #flutter
flutter
I wrote a benchmark of game engine performance primarily geared towards the types of 2D games that are popular these days.
Here are the results for Flutter, Flame, Unity and Godot. It's a long read with many caveats, so buckle up.
Here:
https://filiph.net/text/benchmarking-flutter-flame-unity-godot.html
I am working on the upcoming release of the @manfred_app, it will contain some nice features and improvements:
- Tooltips for hashtags and profiles
- Higlighting of followed hashtags in posts
- When adding alt text to images, there should now be enough space on phones
- Hashtags now get a graph drawn, like you may know it from other clients
- Search (aka Discover) and Notifications now get a special handling in the column ecosystem of Manfred – this is still kind of work in progress, though
- The grouped list of avatars in notifications and on a profile now always open a bottom up sheet when tapped or clicked
- Under #macOS you can now CMD+F to search
It is really nice to see the power of #Flutter making this possible for #macOS, #Android and #iOS with a single codebase.
Last night I thought I'd check out Flutter/Dart and after a few hours of playing around this ugly-ass prototype of an Android client for @readeck fell out. I know there's already one in the making but that's about as functional as mine so I think I might just keep working on it (unless I get bored) and maybe even finish it.
What is up my fellow beings. I'm super excited to say that my journal article and software package have now been officially published in the Journal of Open Source Software!!

Thanks to the editor, editor-in-chief and the excellent reviewers 
#lsl #labstreaminglayer #dart #foss #oss #opensource #flutter