The Curse of Biohacking

This one feels like a hidden gem.

Anyone who played the AD&D RPG «Curse of the Azure Bonds» back in the late 20th century will likely feel a familiar pull here. That same unsettling idea is present—the power to reach into another person's life from a distance, nudging actions, steering outcomes, all without the subject ever realising they're being used.

«The Copenhagen Test» modernises that concept. Instead of direct control, it shifts to something arguably more disturbing: seeing through another person's eyes, hearing through their ears. No commands. No puppeteering. Just access. In a world where information is currency, that alone makes them the perfect spies.

Different execution, same core idea. Where «Curse of the Azure Bonds» leaned into fantasy and manipulation, «The Copenhagen Test» grounds it in modern paranoia and plausibility. Biohacking replaces magic, and observation becomes the weapon of choice.

Which raises an uncomfortable question: is this already happening? Experiments in biohacking certainly exist. Whether any of them have crossed quietly into real-world use is something no one outside closed doors would ever truly know.