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1yr 1 Diego
cover

Game

Q.U.B.E: Director's Cut Steam
2014-05-21
genre: Platformer / Puzzle … platform: Linux / Windows / PlayStation 3 / macOS / Wii U … developer: Toxic Games
Q.U.B.E: Director's Cut is the definitive version of the indie puzzler Q.U.B.E., accompanied by a completely new story by award-winning writer Rob Yescombe.

Q.U.B.E. is a brain-twisting first-person puzzler. Using special high-tech gloves to manipulate cubes in the environment, the player solves an array of conundrums - from physics-based challenges; to 3D jigsaws; to platform-based trials.

Q.U.B.E. 10th Anniversary is now available (Includes level editor) :

Q.U.B.E: Director's Cut now has a sequel, Q.U.B.E. 2:
Feature List
Single player campaign with an all new narrative
Challenging and unusual puzzles
New time-trial mode with 10 levels
Brand new original music score
New achievements and leaderboards
Oculus Rift DK1 support
Mac and Linux Support
Q.U.B.E. 1 Original Soundtrack is available here:

The All New Story
To reboot the narrative, Toxic Games brought in industry veteran Rob Yescombe, writer on franchises including CRYSIS, ALIEN: ISOLATION, STAR WARS and PS4’s upcoming RIME; winner of Best Thriller Screenplay at the Creative World Awards, and the screenwriting Award of Excellence at the Canada International Film Festival.

“The Director’s Cut is a single-location thriller” says Yescombe, “It’s about figuring out what the Qube is, and why you’re inside it. You’re told you are an astronaut inside some kind of alien structure hurtling towards Earth, but it’s also about something deeper than that.”
Under the surface, there is a subtext about games themselves – “We are conditioned to expect death and doom. We’re resigned to it. At its heart, this story is about that state of mind and how it effects the way we view our experiences, in games and in life. The Director’s Cut will feel either heroic or unnerving, depending on your own personal trust issues.”

finished playing Q.U.B.E: Director's Cut

#NeoDB

Diego
@diegopds@eggplant.place
17 following  ·  29 followers

Não concordo com uma cultura moldada por algoritmos. E é isso que a maioria das redes sociais mainstream se tornou. Por isso, saí de lugares como Facebook, Twitter e cá estou.

Sigo mais conversas do que pessoas.

Aviso: não atribuo notas a nenhum item. Portanto, minhas impressões focam mais no aspecto qualitativo.

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ENGLISH

I don't agree with a culture shaped by algorithms. And that's what most mainstream social networks have become. So I left places like Facebook, Twitter and here I am.

I follow more conversations than people.

Warning: I don't grade any items. Therefore, my impressions focus more on the qualitative aspect.



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