Super Adventure Island II [Game] IGDB
1994-08-01
genre: Platformer / Adventure platform: Wii / SNES developer: Hudson Soft publisher: Hudson Soft
Master Higgins finally marries his lovely girlfriend Tina. But out of nowhere, a powerful tropical cyclone destroyed the idyllic mood of their honeymoon. And not only this: it separated the ardent lovers again. After the winds stopped blowing, Tina found herself somewhere on a tropical coast. As for Master Higgins, he went to the king of Waku-Waku and, along with his main quest to save his brand new wife, got an assignment to save also a princess, whom the king was about to marry. Is there a connection between those two events?..

Following on from New Adventure Island, in this game Master Higgins, along with his wife Tina, are stricken by a storm while on their honeymoon. Both of them end up separated by the storm, and Master Higgins wakes up to find out that he does not remember anything. After exploring the island he is on, he finds out that the island is ruled by a king who recently found a girl that also suffers from amnesia and is appointed to become queen. However, she is mysteriously kidnapped and the king requests Higgins to find her. Higgins accepts the mission since he feels that the girl is able to help him recover his lost memories.

finished playing Super Adventure Island II
I hate fake floors so much.

Bit of a departure from the usual Adventure Island style of run right while collecting fruit to not die: this game is an exploration platformer. Fairly linear, but with a bit of backtracking to find optional power-ups that will make later stages easier. Not a terribly difficult game, but can be a bit tough at the beginning while you're at your weakest. Or at least that's where I died the most. And somehow I found the second boss to be the hardest one.

Random battles on the overworld map got old fast, but otherwise pretty fun. 100% completed on Retro Achievements.